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three.js/src
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astrodud ebd21f962b GeometryUtils.merge should obey object2.autoUpdateMatrix
2011-01-16 15:26:00 -08:00
..
cameras
Added method setClearColor( color, opacity ) to CanvasRenderer.
2010-12-28 01:18:43 +00:00
core
Added basic support for dynamic geometry in WebGLRenderer (with silly ocean example).
2011-01-12 00:57:04 +01:00
extras
GeometryUtils.merge should obey object2.autoUpdateMatrix
2011-01-16 15:26:00 -08:00
lights
CanvasRenderer/SVGRenderer: RenderableFace4 is now gone. Unfortunately it created more problems than it solved.
2010-11-27 11:30:01 +00:00
materials
Merged szimek's render-to-texture branch.
2011-01-13 15:27:08 +01:00
objects
Added dynamic geometry support also for WebGL lines. Changed line strip example to use Hilbert curves.
2011-01-13 14:12:18 +01:00
renderers
Added support for flipSided mesh property to WebGLRenderer.
2011-01-16 21:46:23 +01:00
scenes
Resurrected exponential fog as FogExp2.
2010-12-26 04:11:35 +01:00
Three.js
- JSLinted
2010-06-19 18:13:00 +01:00
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