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2c8b6b35fefaf7260cc9cdcd22c03a3229e1e0e6
three.js/src
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Mikael Emtinger 2c8b6b35fe Fixed bug in lens flare
2011-04-06 16:11:06 +02:00
..
animation
Merged morphing from empaempa.
2011-03-16 04:53:39 +01:00
cameras
Reverting Camera.update as how it was before (as it turned out that wasn't the problem). This needs more testing.
2011-03-29 20:23:55 +01:00
core
Added edges computation to OBJ converter.
2011-04-05 03:37:13 +02:00
extras
Fixed broken MarchingCubes.
2011-04-05 16:47:24 +02:00
lights
Rewrote lens flares to not use readPixels. There are different solutions based on availablity of vertex textures. If available, occlusion calculation is more exact and handles partial occlusion on screen edges. If not available, occlusion calculation is less exact (because it's made on each fragment so it has to be fast) and partial occlusion by screen edge is not possible (same reason).
2011-04-06 12:17:42 +02:00
materials
Added .fog as parameter (to used for enabeling refreshing and setting of fog uniforms in MeshShaderMateiral)
2011-04-04 00:19:42 +02:00
objects
Refactoring and optimizations in collision system and examples.
2011-04-06 00:07:13 +02:00
physics
Refactoring and optimizations in collision system and examples.
2011-04-06 00:07:13 +02:00
renderers
Fixed bug in lens flare
2011-04-06 16:11:06 +02:00
scenes
Fixed bug in FogExp2.
2011-03-10 16:04:58 +01:00
Three.js
- JSLinted
2010-06-19 18:13:00 +01:00
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