Files
three.js/src/objects
alteredq 313ce3ed94 More refactoring and optimizations.
- removed unnecessary normal matrix computation in hierarchies (this is already done in renderer)
- removed unnecessary enabling of attribute arrays in every frame (it's enough to do it when shader program is created)
- depth test is now only set if it changed
2011-02-18 17:03:41 +01:00
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2011-02-18 00:31:08 +01:00
2011-02-18 00:31:08 +01:00
2011-02-18 17:03:41 +01:00
2010-12-24 21:24:58 +00:00