Files
three.js/src/core/Rectangle.js
T

178 lines
2.7 KiB
JavaScript

/**
* @author mr.doob / http://mrdoob.com/
*/
THREE.Rectangle = function () {
var _left, _top, _right, _bottom,
_width, _height, _isEmpty = true;
function resize() {
_width = _right - _left;
_height = _bottom - _top;
}
this.getX = function () {
return _left;
};
this.getY = function () {
return _top;
};
this.getWidth = function () {
return _width;
};
this.getHeight = function () {
return _height;
};
this.getLeft = function() {
return _left;
};
this.getTop = function() {
return _top;
};
this.getRight = function() {
return _right;
};
this.getBottom = function() {
return _bottom;
};
this.set = function ( left, top, right, bottom ) {
_isEmpty = false;
_left = left; _top = top;
_right = right; _bottom = bottom;
resize();
};
this.addPoint = function ( x, y ) {
if ( _isEmpty ) {
_isEmpty = false;
_left = x; _top = y;
_right = x; _bottom = y;
} else {
_left = Math.min( _left, x );
_top = Math.min( _top, y );
_right = Math.max( _right, x );
_bottom = Math.max( _bottom, y );
}
resize();
};
this.addRectangle = function ( r ) {
if ( _isEmpty ) {
_isEmpty = false;
_left = r.getLeft(); _top = r.getTop();
_right = r.getRight(); _bottom = r.getBottom();
} else {
_left = Math.min(_left, r.getLeft());
_top = Math.min(_top, r.getTop());
_right = Math.max(_right, r.getRight());
_bottom = Math.max(_bottom, r.getBottom());
}
resize();
};
this.inflate = function ( v ) {
_left -= v; _top -= v;
_right += v; _bottom += v;
resize();
};
this.minSelf = function ( r ) {
_left = Math.max( _left, r.getLeft() );
_top = Math.max( _top, r.getTop() );
_right = Math.min( _right, r.getRight() );
_bottom = Math.min( _bottom, r.getBottom() );
resize();
};
/*
this.contains = function ( x, y ) {
return x > _left && x < _right && y > _top && y < _bottom;
};
*/
this.instersects = function ( r ) {
// return this.contains( r.getLeft(), r.getTop() ) || this.contains( r.getRight(), r.getTop() ) || this.contains( r.getLeft(), r.getBottom() ) || this.contains( r.getRight(), r.getBottom() );
return Math.min( _right, r.getRight() ) - Math.max( _left, r.getLeft() ) >= 0 && Math.min( _bottom, r.getBottom() ) - Math.max( _top, r.getTop() ) >= 0;
};
this.empty = function () {
_isEmpty = true;
_left = 0; _top = 0;
_right = 0; _bottom = 0;
resize();
};
this.isEmpty = function () {
return _isEmpty;
};
this.toString = function () {
return "THREE.Rectangle ( left: " + _left + ", right: " + _right + ", top: " + _top + ", bottom: " + _bottom + ", width: " + _width + ", height: " + _height + " )";
};
};