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56fcd26ef366bcc3f14d65089614702f8538fabb
three.js/src
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alteredq 56fcd26ef3 Small optimizations: skipped flattening in 3x3 matrix inversion and uploading camera position uniform only for materials where it's used.
2011-02-13 23:39:08 +01:00
..
cameras
Trailing spaces clean up.
2011-01-19 04:49:48 +00:00
core
Small optimizations: skipped flattening in 3x3 matrix inversion and uploading camera position uniform only for materials where it's used.
2011-02-13 23:39:08 +01:00
extras
Added transparent render pass for immediate simulator objects in WebGLRenderer.
2011-02-10 04:00:05 +01:00
lights
Fixed PointLight prototype code (thx rectalogic)
2011-01-25 20:05:46 +00:00
materials
Added "depth_test" parameter to materials.
2011-02-11 19:58:58 +01:00
objects
Added vertex colors for particles.
2011-02-03 23:54:30 +01:00
renderers
Small optimizations: skipped flattening in 3x3 matrix inversion and uploading camera position uniform only for materials where it's used.
2011-02-13 23:39:08 +01:00
scenes
Resurrected exponential fog as FogExp2.
2010-12-26 04:11:35 +01:00
Three.js
- JSLinted
2010-06-19 18:13:00 +01:00
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