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5e2c480b890b9b4c952078ba404b211672bcf646
three.js/src
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Mr.doob 5e2c480b89 Implemented Frustum checking to Projector::projectObjects (thanks errynp)
Added `boundingBox`, `boundingSphere` and `computeBoundingSphere` to Geometry.
2010-12-20 00:28:31 +00:00
..
cameras
Implemented Frustum checking to Projector::projectObjects (thanks errynp)
2010-12-20 00:28:31 +00:00
core
Implemented Frustum checking to Projector::projectObjects (thanks errynp)
2010-12-20 00:28:31 +00:00
extras
Retired MeshCubeMaterial: replaced it with MeshShaderMaterial "cube" defined in ShaderUtils.
2010-12-18 02:48:59 +01:00
lights
CanvasRenderer/SVGRenderer: RenderableFace4 is now gone. Unfortunately it created more problems than it solved.
2010-11-27 11:30:01 +00:00
materials
Retired MeshCubeMaterial: replaced it with MeshShaderMaterial "cube" defined in ShaderUtils.
2010-12-18 02:48:59 +01:00
objects
Implemented Frustum checking to Projector::projectObjects (thanks errynp)
2010-12-20 00:28:31 +00:00
renderers
Implemented Frustum checking to Projector::projectObjects (thanks errynp)
2010-12-20 00:28:31 +00:00
scenes
Commented out Mesh::normalizeUVs. Needs to be handled in the CanvasRenderer directly.
2010-12-15 14:36:42 +00:00
Three.js
- JSLinted
2010-06-19 18:13:00 +01:00
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