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three.js/src
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Sven Andersson 2eb7f7a2a6 Added overrideMaterial property to Scene. If set, the material will be the only material used in WebGLRenderer.render(...). Set to null to disable.
2011-06-16 12:48:36 +02:00
..
cameras
Merged greggman's offset camera pull request.
2011-06-03 23:57:38 +02:00
core
Reverted to previous WebGLRenderer.setTexture code. Now that Chrome 12 is out, it should be working?
2011-06-15 17:53:49 +02:00
extras
Added texture repeat support to Blender model and scene exporters.
2011-06-15 19:04:32 +02:00
lights
Added .castShadow to DirectionalLight and check this in the renderStencilShadow function in WebGLRenderer. castShadow is set to false by default. Updated examples.
2011-04-13 12:14:52 +02:00
materials
Added handling of texture repeat and offset to WebGLRenderer.
2011-05-31 00:51:14 +02:00
objects
Added forgotten namespace to Sprite.
2011-06-12 18:26:05 +02:00
renderers
Added overrideMaterial property to Scene. If set, the material will be the only material used in WebGLRenderer.render(...). Set to null to disable.
2011-06-16 12:48:36 +02:00
scenes
Renamed Ray::intersectArray to Ray::intersectObjects.
2011-05-07 16:15:20 -07:00
Three.js
Added namespace to all the objects that missed it (geometries, uniforms, etc)
2011-04-09 12:38:39 +01:00
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