mirror of
https://github.com/wahyd4/three.js.git
synced 2026-08-09 04:56:01 +10:00
498 lines
13 KiB
Python
498 lines
13 KiB
Python
#!/usr/bin/env python
|
|
|
|
try:
|
|
import argparse
|
|
ap = 1
|
|
except ImportError:
|
|
import optparse
|
|
ap = 0
|
|
|
|
import os
|
|
import tempfile
|
|
import sys
|
|
|
|
COMMON_FILES = [
|
|
'Three.js',
|
|
'core/Clock.js',
|
|
'core/Color.js',
|
|
'core/Frustum.js',
|
|
'core/Vector2.js',
|
|
'core/Vector3.js',
|
|
'core/Vector4.js',
|
|
'core/Ray.js',
|
|
'core/Rectangle.js',
|
|
'core/Math.js',
|
|
'core/Matrix3.js',
|
|
'core/Matrix4.js',
|
|
'core/Object3D.js',
|
|
'core/Projector.js',
|
|
'core/Quaternion.js',
|
|
'core/Vertex.js',
|
|
'core/Face3.js',
|
|
'core/Face4.js',
|
|
'core/UV.js',
|
|
'core/Geometry.js',
|
|
'core/Spline.js',
|
|
'core/Edge.js',
|
|
'cameras/Camera.js',
|
|
'cameras/OrthographicCamera.js',
|
|
'cameras/PerspectiveCamera.js',
|
|
'lights/Light.js',
|
|
'lights/AmbientLight.js',
|
|
'lights/DirectionalLight.js',
|
|
'lights/PointLight.js',
|
|
'lights/SpotLight.js',
|
|
'materials/Material.js',
|
|
'materials/LineBasicMaterial.js',
|
|
'materials/MeshBasicMaterial.js',
|
|
'materials/MeshLambertMaterial.js',
|
|
'materials/MeshPhongMaterial.js',
|
|
'materials/MeshDepthMaterial.js',
|
|
'materials/MeshNormalMaterial.js',
|
|
'materials/MeshFaceMaterial.js',
|
|
'materials/MeshShaderMaterial.js',
|
|
'materials/ParticleBasicMaterial.js',
|
|
'materials/ParticleCanvasMaterial.js',
|
|
'materials/ParticleDOMMaterial.js',
|
|
'materials/ShaderMaterial.js',
|
|
'textures/Texture.js',
|
|
'textures/DataTexture.js',
|
|
'objects/Particle.js',
|
|
'objects/ParticleSystem.js',
|
|
'objects/Line.js',
|
|
'objects/Mesh.js',
|
|
'objects/Bone.js',
|
|
'objects/SkinnedMesh.js',
|
|
'objects/MorphAnimMesh.js',
|
|
'objects/Ribbon.js',
|
|
'objects/LOD.js',
|
|
'objects/Sprite.js',
|
|
'scenes/Scene.js',
|
|
'scenes/Fog.js',
|
|
'scenes/FogExp2.js',
|
|
'renderers/DOMRenderer.js',
|
|
'renderers/CanvasRenderer.js',
|
|
'renderers/SVGRenderer.js',
|
|
'renderers/WebGLShaders.js',
|
|
'renderers/WebGLRenderer.js',
|
|
'renderers/WebGLRenderTarget.js',
|
|
'renderers/WebGLRenderTargetCube.js',
|
|
'renderers/renderables/RenderableVertex.js',
|
|
'renderers/renderables/RenderableFace3.js',
|
|
'renderers/renderables/RenderableFace4.js',
|
|
'renderers/renderables/RenderableObject.js',
|
|
'renderers/renderables/RenderableParticle.js',
|
|
'renderers/renderables/RenderableLine.js'
|
|
]
|
|
|
|
EXTRAS_FILES = [
|
|
'extras/ColorUtils.js',
|
|
'extras/GeometryUtils.js',
|
|
'extras/ImageUtils.js',
|
|
'extras/SceneUtils.js',
|
|
'extras/ShaderUtils.js',
|
|
'extras/core/Curve.js',
|
|
'extras/core/CurvePath.js',
|
|
'extras/core/Path.js',
|
|
'extras/core/Shape.js',
|
|
'extras/core/TextPath.js',
|
|
'extras/animation/AnimationHandler.js',
|
|
'extras/animation/Animation.js',
|
|
'extras/animation/KeyFrameAnimation.js',
|
|
'extras/cameras/CubeCamera.js',
|
|
'extras/cameras/FirstPersonCamera.js',
|
|
'extras/cameras/PathCamera.js',
|
|
'extras/cameras/FlyCamera.js',
|
|
'extras/cameras/RollCamera.js',
|
|
'extras/cameras/TrackballCamera.js',
|
|
'extras/cameras/CombinedCamera.js',
|
|
'extras/controls/FirstPersonControls.js',
|
|
'extras/controls/PathControls.js',
|
|
'extras/controls/FlyControls.js',
|
|
'extras/controls/RollControls.js',
|
|
'extras/controls/TrackballControls.js',
|
|
'extras/geometries/CubeGeometry.js',
|
|
'extras/geometries/CylinderGeometry.js',
|
|
'extras/geometries/ExtrudeGeometry.js',
|
|
'extras/geometries/IcosahedronGeometry.js',
|
|
'extras/geometries/LatheGeometry.js',
|
|
'extras/geometries/OctahedronGeometry.js',
|
|
'extras/geometries/PlaneGeometry.js',
|
|
'extras/geometries/SphereGeometry.js',
|
|
'extras/geometries/TextGeometry.js',
|
|
'extras/geometries/TorusGeometry.js',
|
|
'extras/geometries/TorusKnotGeometry.js',
|
|
'extras/modifiers/SubdivisionModifier.js',
|
|
'extras/loaders/Loader.js',
|
|
'extras/loaders/BinaryLoader.js',
|
|
'extras/loaders/ColladaLoader.js',
|
|
'extras/loaders/JSONLoader.js',
|
|
'extras/loaders/SceneLoader.js',
|
|
'extras/loaders/UTF8Loader.js',
|
|
'extras/objects/Axes.js',
|
|
'extras/objects/MarchingCubes.js',
|
|
'extras/objects/LensFlare.js',
|
|
'extras/plugins/LensFlarePlugin.js',
|
|
'extras/plugins/ShadowMapPlugin.js',
|
|
'extras/plugins/SpritePlugin.js',
|
|
'extras/renderers/AnaglyphWebGLRenderer.js',
|
|
'extras/renderers/CrosseyedWebGLRenderer.js',
|
|
'extras/shaders/ShaderFlares.js',
|
|
'extras/shaders/ShaderSprite.js'
|
|
]
|
|
|
|
CANVAS_FILES = [
|
|
'Three.js',
|
|
'core/Color.js',
|
|
'core/Frustum.js',
|
|
'core/Vector2.js',
|
|
'core/Vector3.js',
|
|
'core/Vector4.js',
|
|
'core/Ray.js',
|
|
'core/Rectangle.js',
|
|
'core/Math.js',
|
|
'core/Matrix3.js',
|
|
'core/Matrix4.js',
|
|
'core/Object3D.js',
|
|
'core/Projector.js',
|
|
'core/Quaternion.js',
|
|
'core/Vertex.js',
|
|
'core/Face3.js',
|
|
'core/Face4.js',
|
|
'core/UV.js',
|
|
'core/Geometry.js',
|
|
'cameras/Camera.js',
|
|
'cameras/OrthographicCamera.js',
|
|
'cameras/PerspectiveCamera.js',
|
|
'lights/Light.js',
|
|
'lights/AmbientLight.js',
|
|
'lights/DirectionalLight.js',
|
|
'lights/PointLight.js',
|
|
'materials/Material.js',
|
|
'materials/LineBasicMaterial.js',
|
|
'materials/MeshBasicMaterial.js',
|
|
'materials/MeshLambertMaterial.js',
|
|
'materials/MeshPhongMaterial.js',
|
|
'materials/MeshDepthMaterial.js',
|
|
'materials/MeshNormalMaterial.js',
|
|
'materials/MeshFaceMaterial.js',
|
|
'materials/ParticleBasicMaterial.js',
|
|
'materials/ParticleCanvasMaterial.js',
|
|
'textures/Texture.js',
|
|
'objects/Particle.js',
|
|
'objects/Line.js',
|
|
'objects/Mesh.js',
|
|
'objects/Bone.js',
|
|
'objects/Sprite.js',
|
|
'scenes/Scene.js',
|
|
'renderers/CanvasRenderer.js',
|
|
'renderers/renderables/RenderableVertex.js',
|
|
'renderers/renderables/RenderableFace3.js',
|
|
'renderers/renderables/RenderableFace4.js',
|
|
'renderers/renderables/RenderableObject.js',
|
|
'renderers/renderables/RenderableParticle.js',
|
|
'renderers/renderables/RenderableLine.js'
|
|
]
|
|
|
|
DOM_FILES = [
|
|
'Three.js',
|
|
'core/Color.js',
|
|
'core/Frustum.js',
|
|
'core/Vector2.js',
|
|
'core/Vector3.js',
|
|
'core/Vector4.js',
|
|
'core/Ray.js',
|
|
'core/Rectangle.js',
|
|
'core/Math.js',
|
|
'core/Matrix3.js',
|
|
'core/Matrix4.js',
|
|
'core/Object3D.js',
|
|
'core/Projector.js',
|
|
'core/Quaternion.js',
|
|
'core/Vertex.js',
|
|
'core/Face3.js',
|
|
'core/Face4.js',
|
|
'core/UV.js',
|
|
'cameras/Camera.js',
|
|
'cameras/OrthographicCamera.js',
|
|
'cameras/PerspectiveCamera.js',
|
|
'materials/ParticleDOMMaterial.js',
|
|
'objects/Particle.js',
|
|
'objects/Bone.js',
|
|
'objects/Sprite.js',
|
|
'scenes/Scene.js',
|
|
'renderers/DOMRenderer.js',
|
|
'renderers/renderables/RenderableParticle.js'
|
|
]
|
|
|
|
SVG_FILES = [
|
|
'Three.js',
|
|
'core/Color.js',
|
|
'core/Frustum.js',
|
|
'core/Vector2.js',
|
|
'core/Vector3.js',
|
|
'core/Vector4.js',
|
|
'core/Ray.js',
|
|
'core/Rectangle.js',
|
|
'core/Math.js',
|
|
'core/Matrix3.js',
|
|
'core/Matrix4.js',
|
|
'core/Object3D.js',
|
|
'core/Projector.js',
|
|
'core/Quaternion.js',
|
|
'core/Vertex.js',
|
|
'core/Face3.js',
|
|
'core/Face4.js',
|
|
'core/UV.js',
|
|
'core/Geometry.js',
|
|
'cameras/Camera.js',
|
|
'cameras/OrthographicCamera.js',
|
|
'cameras/PerspectiveCamera.js',
|
|
'lights/Light.js',
|
|
'lights/AmbientLight.js',
|
|
'lights/DirectionalLight.js',
|
|
'lights/PointLight.js',
|
|
'materials/Material.js',
|
|
'materials/LineBasicMaterial.js',
|
|
'materials/MeshBasicMaterial.js',
|
|
'materials/MeshLambertMaterial.js',
|
|
'materials/MeshPhongMaterial.js',
|
|
'materials/MeshDepthMaterial.js',
|
|
'materials/MeshNormalMaterial.js',
|
|
'materials/MeshFaceMaterial.js',
|
|
'materials/ParticleBasicMaterial.js',
|
|
'objects/Particle.js',
|
|
'objects/Line.js',
|
|
'objects/Mesh.js',
|
|
'objects/Bone.js',
|
|
'objects/Sprite.js',
|
|
'scenes/Scene.js',
|
|
'renderers/SVGRenderer.js',
|
|
'renderers/renderables/RenderableVertex.js',
|
|
'renderers/renderables/RenderableFace3.js',
|
|
'renderers/renderables/RenderableFace4.js',
|
|
'renderers/renderables/RenderableObject.js',
|
|
'renderers/renderables/RenderableParticle.js',
|
|
'renderers/renderables/RenderableLine.js'
|
|
]
|
|
|
|
WEBGL_FILES = [
|
|
'Three.js',
|
|
'core/Color.js',
|
|
'core/Frustum.js',
|
|
'core/Vector2.js',
|
|
'core/Vector3.js',
|
|
'core/Vector4.js',
|
|
'core/Ray.js',
|
|
'core/Rectangle.js',
|
|
'core/Math.js',
|
|
'core/Matrix3.js',
|
|
'core/Matrix4.js',
|
|
'core/Object3D.js',
|
|
'core/Projector.js',
|
|
'core/Quaternion.js',
|
|
'core/Vertex.js',
|
|
'core/Face3.js',
|
|
'core/Face4.js',
|
|
'core/UV.js',
|
|
'core/Geometry.js',
|
|
'core/Spline.js',
|
|
'core/Edge.js',
|
|
'cameras/Camera.js',
|
|
'cameras/OrthographicCamera.js',
|
|
'cameras/PerspectiveCamera.js',
|
|
'lights/Light.js',
|
|
'lights/AmbientLight.js',
|
|
'lights/DirectionalLight.js',
|
|
'lights/PointLight.js',
|
|
'lights/SpotLight.js',
|
|
'materials/Material.js',
|
|
'materials/LineBasicMaterial.js',
|
|
'materials/MeshBasicMaterial.js',
|
|
'materials/MeshLambertMaterial.js',
|
|
'materials/MeshPhongMaterial.js',
|
|
'materials/MeshDepthMaterial.js',
|
|
'materials/MeshNormalMaterial.js',
|
|
'materials/MeshFaceMaterial.js',
|
|
'materials/MeshShaderMaterial.js',
|
|
'materials/ParticleBasicMaterial.js',
|
|
'materials/ShaderMaterial.js',
|
|
'textures/Texture.js',
|
|
'textures/DataTexture.js',
|
|
'objects/Particle.js',
|
|
'objects/ParticleSystem.js',
|
|
'objects/Line.js',
|
|
'objects/Mesh.js',
|
|
'objects/Bone.js',
|
|
'objects/SkinnedMesh.js',
|
|
'objects/Ribbon.js',
|
|
'objects/LOD.js',
|
|
'objects/Sprite.js',
|
|
'scenes/Scene.js',
|
|
'scenes/Fog.js',
|
|
'scenes/FogExp2.js',
|
|
'renderers/WebGLShaders.js',
|
|
'renderers/WebGLRenderer.js',
|
|
'renderers/WebGLRenderTarget.js',
|
|
'renderers/WebGLRenderTargetCube.js',
|
|
'extras/objects/LensFlare.js',
|
|
'extras/plugins/LensFlarePlugin.js',
|
|
'extras/plugins/ShadowMapPlugin.js',
|
|
'extras/plugins/SpritePlugin.js',
|
|
'extras/shaders/ShaderFlares.js',
|
|
'extras/shaders/ShaderSprite.js'
|
|
]
|
|
|
|
def merge(files):
|
|
|
|
buffer = []
|
|
|
|
for filename in files:
|
|
with open(os.path.join('..', 'src', filename), 'r') as f:
|
|
buffer.append(f.read())
|
|
|
|
return "".join(buffer)
|
|
|
|
|
|
def output(text, filename):
|
|
|
|
with open(os.path.join('..', 'build', filename), 'w') as f:
|
|
f.write(text)
|
|
|
|
|
|
def compress(text):
|
|
|
|
in_tuple = tempfile.mkstemp()
|
|
with os.fdopen(in_tuple[0], 'w') as handle:
|
|
handle.write(text)
|
|
|
|
out_tuple = tempfile.mkstemp()
|
|
|
|
os.system("java -jar compiler/compiler.jar --language_in=ECMASCRIPT5_STRICT --js %s --js_output_file %s" % (in_tuple[1], out_tuple[1]))
|
|
|
|
with os.fdopen(out_tuple[0], 'r') as handle:
|
|
compressed = handle.read()
|
|
|
|
os.unlink(in_tuple[1])
|
|
os.unlink(out_tuple[1])
|
|
|
|
return compressed
|
|
|
|
|
|
def addHeader(text, endFilename):
|
|
with open(os.path.join('..', 'REVISION'), 'r') as handle:
|
|
revision = handle.read().rstrip()
|
|
|
|
return ("// %s r%s - http://github.com/mrdoob/three.js\n" % (endFilename, revision)) + text
|
|
|
|
|
|
def makeDebug(text):
|
|
position = 0
|
|
while True:
|
|
position = text.find("/* DEBUG", position)
|
|
if position == -1:
|
|
break
|
|
text = text[0:position] + text[position+8:]
|
|
position = text.find("*/", position)
|
|
text = text[0:position] + text[position+2:]
|
|
return text
|
|
|
|
|
|
def buildLib(files, debug, minified, filename):
|
|
|
|
text = merge(files)
|
|
|
|
if debug:
|
|
text = makeDebug(text)
|
|
filename = filename + 'Debug'
|
|
|
|
if filename == "Three":
|
|
folder = ''
|
|
else:
|
|
folder = 'custom/'
|
|
|
|
filename = filename + '.js'
|
|
|
|
print "=" * 40
|
|
print "Compiling", filename
|
|
print "=" * 40
|
|
|
|
if minified:
|
|
text = compress(text)
|
|
|
|
output(addHeader(text, filename), folder + filename)
|
|
|
|
|
|
def buildIncludes(files, filename):
|
|
|
|
template = '\t\t<script type="text/javascript" src="../src/%s"></script>'
|
|
text = "\n".join(template % f for f in files)
|
|
|
|
output(text, filename + '.js')
|
|
|
|
|
|
def parse_args():
|
|
|
|
if ap:
|
|
parser = argparse.ArgumentParser(description='Build and compress Three.js')
|
|
parser.add_argument('--includes', help='Build includes.js', action='store_true')
|
|
parser.add_argument('--common', help='Build Three.js', action='store_const', const=True)
|
|
parser.add_argument('--extras', help='Build ThreeExtras.js', action='store_const', const=True)
|
|
parser.add_argument('--canvas', help='Build ThreeCanvas.js', action='store_true')
|
|
parser.add_argument('--webgl', help='Build ThreeWebGL.js', action='store_true')
|
|
parser.add_argument('--svg', help='Build ThreeSVG.js', action='store_true')
|
|
parser.add_argument('--dom', help='Build ThreeDOM.js', action='store_true')
|
|
parser.add_argument('--debug', help='Generate debug versions', action='store_const', const=True, default=False)
|
|
parser.add_argument('--minified', help='Generate minified versions', action='store_const', const=True, default=False)
|
|
parser.add_argument('--all', help='Build all Three.js versions', action='store_true')
|
|
|
|
args = parser.parse_args()
|
|
|
|
else:
|
|
parser = optparse.OptionParser(description='Build and compress Three.js')
|
|
parser.add_option('--includes', dest='includes', help='Build includes.js', action='store_true')
|
|
parser.add_option('--common', dest='common', help='Build Three.js', action='store_const', const=True)
|
|
parser.add_option('--extras', dest='extras', help='Build ThreeExtras.js', action='store_const', const=True)
|
|
parser.add_option('--canvas', dest='canvas', help='Build ThreeCanvas.js', action='store_true')
|
|
parser.add_option('--webgl', dest='webgl', help='Build ThreeWebGL.js', action='store_true')
|
|
parser.add_option('--svg', dest='svg', help='Build ThreeSVG.js', action='store_true')
|
|
parser.add_option('--dom', dest='dom', help='Build ThreeDOM.js', action='store_true')
|
|
parser.add_option('--debug', dest='debug', help='Generate debug versions', action='store_const', const=True, default=False)
|
|
parser.add_option('--minified', help='Generate minified versions', action='store_const', const=True, default=False)
|
|
parser.add_option('--all', dest='all', help='Build all Three.js versions', action='store_true')
|
|
|
|
args, remainder = parser.parse_args()
|
|
|
|
# If no arguments have been passed, show the help message and exit
|
|
if len(sys.argv) == 1:
|
|
parser.print_help()
|
|
sys.exit(1)
|
|
|
|
return args
|
|
|
|
|
|
def main(argv=None):
|
|
|
|
args = parse_args()
|
|
debug = args.debug
|
|
minified = args.minified
|
|
|
|
config = [
|
|
['Three', 'includes', COMMON_FILES + EXTRAS_FILES, args.common],
|
|
['ThreeCanvas', 'includes_canvas', CANVAS_FILES, args.canvas],
|
|
['ThreeDOM', 'includes_dom', DOM_FILES, args.dom],
|
|
['ThreeSVG', 'includes_svg', SVG_FILES, args.svg],
|
|
['ThreeWebGL', 'includes_webgl', WEBGL_FILES, args.webgl],
|
|
['ThreeExtras', 'includes_extras', EXTRAS_FILES, args.extras]
|
|
]
|
|
|
|
for fname_lib, fname_inc, files, enabled in config:
|
|
if enabled or args.all:
|
|
buildLib(files, debug, minified, fname_lib)
|
|
if args.includes:
|
|
buildIncludes(files, fname_inc)
|
|
|
|
if __name__ == "__main__":
|
|
main()
|
|
|