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a0b0de46ff6eaefefe0eac14587969b0dbd0cc2b
three.js
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utils
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Mr.doob
8af4dd49c1
WebGLRenderer now uses material.transparent to determine whether a material is transparent or not.
...
Moved materials/RenderTarget.js ⟶ renderer/WebGLRenderTarget.js
2011-03-31 07:22:44 +01:00
..
exporters
Updated Blender importer to show textures.
2011-03-29 18:10:34 +02:00
build_all.bat
Added build shell scripts for building all libs versions.
2011-02-27 22:59:26 +01:00
build_all.sh
Removed all the toString methods (saving 6kbytes)
2011-02-28 05:13:04 +00:00
build.bat
Changed build setup:
2011-02-23 12:35:31 +00:00
build.py
WebGLRenderer now uses material.transparent to determine whether a material is transparent or not.
2011-03-31 07:22:44 +01:00
build.sh
Changed build setup:
2011-02-23 12:35:31 +00:00
compiler.jar
Cleaning up to make it pass through Closure compiler.
2011-02-17 05:10:30 +01:00
yuicompressor-2.4.2.jar
Someone over reddit was asking what I was using for generating the three.js file so I thought I could as well commit the python script (and yuicompressor).
2010-04-26 16:42:18 +01:00