Files
three.js/examples/particles_waves.html
T
Mr.doob 4af8f5406b - Fixed opacity being set to zero when null
- Added (mandatory) video example
- Restructured examples folder
2010-06-11 03:14:56 +01:00

158 lines
3.4 KiB
HTML

<!DOCTYPE HTML>
<html lang="en">
<head>
<title>three.js - particles - waves</title>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width; initial-scale=1.0; maximum-scale=1.0; user-scalable=0;"/>
<style type="text/css">
body {
background-color: #000000;
margin: 0px;
overflow: hidden;
}
a {
color:#0078ff;
}
</style>
</head>
<body>
<script type="text/javascript" src="../build/three.js"></script>
<script type="text/javascript" src="http://github.com/mrdoob/stats.js/raw/master/build/stats.js"></script>
<script type="text/javascript">
var SCREEN_WIDTH = window.innerWidth;
var SCREEN_HEIGHT = window.innerHeight;
var SEPARATION = 100;
var AMOUNTX = 50;
var AMOUNTY = 50;
var stats;
var container;
var particles, particle;
var count;
var camera;
var scene;
var renderer;
var mouseX = 0;
var mouseY = 0;
var windowHalfX = window.innerWidth / 2;
var windowHalfY = window.innerHeight / 2;
init();
setInterval(loop, 1000 / 60);
function init() {
container = document.createElement('div');
document.body.appendChild(container);
camera = new THREE.Camera(0, 0, 1000);
camera.focus = 200;
scene = new THREE.Scene();
renderer = new THREE.CanvasRenderer();
renderer.setSize(SCREEN_WIDTH, SCREEN_HEIGHT);
particles = new Array();
var i = 0;
var material = new THREE.ColorFillMaterial(0xffffff, 1);
for (var ix = 0; ix < AMOUNTX; ix++) {
for(var iy = 0; iy < AMOUNTY; iy++) {
particle = particles[i++] = new THREE.Particle( material );
particle.size = 1;
particle.position.x = ix * SEPARATION - ((AMOUNTX * SEPARATION) / 2);
particle.position.z = iy * SEPARATION - ((AMOUNTY * SEPARATION) / 2);
scene.add( particle );
}
}
count = 0;
container.appendChild(renderer.domElement);
stats = new Stats();
stats.domElement.style.position = 'absolute';
stats.domElement.style.top = '0px';
container.appendChild(stats.domElement);
document.addEventListener('mousemove', onDocumentMouseMove, false);
document.addEventListener('touchstart', onDocumentTouchStart, false);
document.addEventListener('touchmove', onDocumentTouchMove, false);
}
//
function onDocumentMouseMove(event) {
mouseX = event.clientX - windowHalfX;
mouseY = event.clientY - windowHalfY;
}
function onDocumentTouchStart(event) {
if(event.touches.length == 1) {
event.preventDefault();
mouseX = event.touches[0].pageX - windowHalfX;
mouseY = event.touches[0].pageY - windowHalfY;
}
}
function onDocumentTouchMove(event) {
if(event.touches.length == 1) {
event.preventDefault();
mouseX = event.touches[0].pageX - windowHalfX;
mouseY = event.touches[0].pageY - windowHalfY;
}
}
//
function loop() {
camera.position.x += (mouseX - camera.position.x) * .05;
camera.position.y += (-mouseY - camera.position.y) * .05;
var i = 0;
for (var ix = 0; ix < AMOUNTX; ix++) {
for(var iy = 0; iy < AMOUNTY; iy++) {
particle = particles[i++];
particle.size = (Math.sin((ix + count) * .3) + 1) * 2 + (Math.sin((iy + count) * .5) + 1) * 2;
particle.position.y = (Math.sin((ix + count) * .3) * 50) + (Math.sin((iy + count) * .5) * 50);
}
}
renderer.render(scene, camera);
stats.update();
count += 0.1;
}
</script>
</body>
</html>