mirror of
https://github.com/wahyd4/three.js.git
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Fixed Blender importer to work with Blender 2.60, add option for importing workers or non-worker models. Fixed more examples to use worker-less format. All examples should work now. Only Max exporter should be left to change.
46 lines
1.1 KiB
JavaScript
46 lines
1.1 KiB
JavaScript
{
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"metadata" :
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{
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"formatVersion" : 3,
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"generatedBy" : "Blender 2.60 Exporter",
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"vertices" : 8,
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"faces" : 6,
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"normals" : 0,
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"colors" : 0,
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"uvs" : 0,
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"materials" : 1,
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"morphTargets" : 0
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},
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"scale" : 1.000000,
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"materials": [ {
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"DbgColor" : 15658734,
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"DbgIndex" : 0,
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"DbgName" : "Material",
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"colorAmbient" : [0.0, 0.0, 0.0],
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"colorDiffuse" : [0.6400000190734865, 0.10179081114814892, 0.126246120426746],
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"colorSpecular" : [0.5, 0.5, 0.5],
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"shading" : "Lambert",
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"specularCoef" : 50,
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"transparency" : 1.0,
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"vertexColors" : false
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}],
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"vertices": [1.000000,1.000000,-1.000000,1.000000,-1.000000,-1.000000,-1.000000,-1.000000,-1.000000,-1.000000,1.000000,-1.000000,1.000000,1.000000,1.000000,0.999999,-1.000001,1.000000,-1.000000,-1.000000,1.000000,-1.000000,1.000000,1.000000],
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"morphTargets": [],
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"normals": [],
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"colors": [],
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"uvs": [[]],
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"faces": [3,0,1,2,3,0,3,4,7,6,5,0,3,0,4,5,1,0,3,1,5,6,2,0,3,2,6,7,3,0,3,4,0,3,7,0]
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}
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