mirror of
https://github.com/wahyd4/three.js.git
synced 2026-08-09 04:56:01 +10:00
171 lines
4.3 KiB
HTML
171 lines
4.3 KiB
HTML
<!doctype html>
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<html lang="en">
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<head>
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<title>three.js webgl - io - UTF8 loader</title>
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<meta charset="utf-8">
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<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
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<style>
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body {
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font-family: Monospace;
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background-color: #000;
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color: #fff;
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margin: 0px;
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overflow: hidden;
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}
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#info {
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color: #fff;
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position: absolute;
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top: 10px;
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width: 100%;
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text-align: center;
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z-index: 100;
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display:block;
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}
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#info a, .button { color: #f00; font-weight: bold; text-decoration: underline; cursor: pointer }
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</style>
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</head>
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<body>
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<div id="info">
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<a href="http://github.com/mrdoob/three.js" target="_blank">three.js</a> -
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<a href="http://code.google.com/p/webgl-loader/" target="_blank">UTF8 format</a> loader test -
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models from <a href="http://www.sci.utah.edu/~wald/animrep/" target="_blank">The Utah 3D Animation Repository</a>
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</div>
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<script src="../build/Three.js"></script>
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<script src="js/Detector.js"></script>
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<script src="js/RequestAnimationFrame.js"></script>
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<script src="js/Stats.js"></script>
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<script>
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var SCREEN_WIDTH = window.innerWidth;
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var SCREEN_HEIGHT = window.innerHeight;
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var FLOOR = -150;
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var container, stats;
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var camera, scene, renderer;
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var mesh, zmesh, geometry;
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var mouseX = 0, mouseY = 0;
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var windowHalfX = window.innerWidth / 2;
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var windowHalfY = window.innerHeight / 2;
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document.addEventListener('mousemove', onDocumentMouseMove, false);
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init();
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animate();
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function init() {
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container = document.createElement( 'div' );
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document.body.appendChild( container );
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camera = new THREE.PerspectiveCamera( 20, SCREEN_WIDTH / SCREEN_HEIGHT, 1, 2000 );
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camera.position.z = 800;
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scene = new THREE.Scene();
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scene.fog = new THREE.Fog( 0x000000, 800, camera.far );
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var path = "textures/cube/SwedishRoyalCastle/";
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var format = '.jpg';
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var urls = [
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path + 'px' + format, path + 'nx' + format,
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path + 'py' + format, path + 'ny' + format,
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path + 'pz' + format, path + 'nz' + format
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];
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reflectionCube = THREE.ImageUtils.loadTextureCube( urls );
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// LIGHTS
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var ambient = new THREE.AmbientLight( 0x221100 );
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scene.add( ambient );
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var directionalLight = new THREE.DirectionalLight( 0xffeedd );
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directionalLight.position.set( 0, 0, 1 ).normalize();
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scene.add( directionalLight );
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// RENDERER
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renderer = new THREE.WebGLRenderer();
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renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
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renderer.setClearColor( scene.fog.color, 1 );
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renderer.domElement.style.position = "relative";
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container.appendChild( renderer.domElement );
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// STATS
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stats = new Stats();
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stats.domElement.style.position = 'absolute';
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stats.domElement.style.top = '0px';
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stats.domElement.style.zIndex = 100;
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container.appendChild( stats.domElement );
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var loader = new THREE.UTF8Loader();
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loader.load( "utf8/hand.utf8", function( geometry ) { callbackModel( geometry, 400, 0xffffff, 125, FLOOR, 0 ); },
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{ scale: 0.815141, offsetX: -0.371823, offsetY: -0.011920, offsetZ: -0.416061 } );
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loader.load( "utf8/ben.utf8", function( geometry ) { callbackModel( geometry, 400, 0xffaa00, -125, FLOOR, 0 ); },
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{ scale: 0.707192, offsetX: -0.109362, offsetY: -0.006435, offsetZ: -0.268751 } );
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}
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function callbackModel( geometry, s, color, x, y, z ) {
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var material = new THREE.MeshLambertMaterial( { color: color, map: THREE.ImageUtils.loadTexture( "textures/ash_uvgrid01.jpg" ), envMap: reflectionCube, combine: THREE.MixOperation, reflectivity: 0.3 } );
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//material.shading = THREE.FlatShading;
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var mesh = new THREE.Mesh( geometry, material );
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mesh.position.set( x, y, z );
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mesh.scale.set( s, s, s );
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scene.add( mesh );
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}
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function onDocumentMouseMove( event ) {
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mouseX = ( event.clientX - windowHalfX );
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mouseY = ( event.clientY - windowHalfY );
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}
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//
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function animate() {
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requestAnimationFrame( animate );
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render();
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stats.update();
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}
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function render() {
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camera.position.x += ( mouseX - camera.position.x ) * .05;
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camera.position.y += ( - mouseY - camera.position.y ) * .05;
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camera.lookAt( scene.position );
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renderer.render( scene, camera );
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}
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</script>
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</body>
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</html>
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