Files
three.js/utils
alteredq f92f360744 Added normal maps support to Blender scene exporter and SceneLoader.
Blender normal map support is work-in-progress:
 - for individual models normal map shader will need to be refactored to use standard scene lights
 - would be nice to handle also bump maps (a lot of Blender assets do not use "use_normal_map" flag on tangent space normal texture but instead use "use_map_normal" flag on texture slot of grayscale heightmap texture)

Also some whitespace cleanup.
2011-06-20 09:51:37 +02:00
..
2011-05-28 20:18:35 +01:00
2011-06-10 17:09:47 +02:00
2011-06-10 17:09:47 +02:00
2011-06-10 17:09:47 +02:00
2011-06-10 17:09:47 +02:00
2011-06-10 17:09:47 +02:00