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three.js/src
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alteredq 9ae036fd22 More refactoring / optimizations of collision system.
2011-04-16 04:47:20 +02:00
..
cameras
Fixes in handling of camera updates. Added few methods to Quaternion API.
2011-04-11 16:33:17 +02:00
core
Merging with empaempa's branch.
2011-04-14 22:06:07 +01:00
extras
More refactoring / optimizations of collision system.
2011-04-16 04:47:20 +02:00
lights
Added .castShadow to DirectionalLight and check this in the renderStencilShadow function in WebGLRenderer. castShadow is set to false by default. Updated examples.
2011-04-13 12:14:52 +02:00
materials
Added namespace to all the objects that missed it (geometries, uniforms, etc)
2011-04-09 12:38:39 +01:00
objects
Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo.
2011-04-10 23:13:05 +02:00
renderers
Fixed few spurious globals in WebGLRenderer.
2011-04-14 16:52:23 +02:00
scenes
Refactored SceneLoader.
2011-04-16 00:40:07 +02:00
Three.js
Added namespace to all the objects that missed it (geometries, uniforms, etc)
2011-04-09 12:38:39 +01:00
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