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befc98a01e44efe7380bf27e2d290cfa97118348
three.js/examples/js
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History
alteredq befc98a01e Refactored bounding box to use 2x Vector3 instead of custom object.
2011-11-25 03:01:00 +01:00
..
postprocessing
Merging with @alteredq's experimental branches.
2011-10-23 12:34:46 +02:00
Car.js
Refactored bounding box to use 2x Vector3 instead of custom object.
2011-11-25 03:01:00 +01:00
DAT.GUI.min.js
Added Kinect example. Updated DAT.GUI.
2011-10-30 17:35:09 +01:00
Detector.js
Detector.js message now pointing to get.webgl.org.
2011-07-03 18:15:27 +02:00
ImprovedNoise.js
Implemented gero3 Rectangle optimisations.
2010-12-10 11:04:51 +00:00
PRNG.js
Messing with a new terrain generator demo.
2010-12-29 03:22:30 +00:00
RequestAnimationFrame.js
REVISION ++
2011-03-22 18:58:06 +00:00
ShaderExtras.js
Moved normal map shader into ShaderExtras.js
2011-11-11 12:39:12 +01:00
ShaderSkin.js
Added physically based specular term to skin shader.
2011-09-08 02:18:50 +02:00
ShaderTerrain.js
Added dynamic terrain example.
2011-11-08 20:54:57 +01:00
SimplexNoise.js
@zz85's SimplexNoise fixes.
2011-09-13 15:15:36 -07:00
Sparks.js
New Canvas & Particles Emitter Example
2011-08-29 00:54:28 +08:00
Stats.js
WIP WebGLRenderer refactoring
2011-10-16 11:36:09 +02:00
Tween.js
Added ImageUtils.getNormalMap.
2011-08-17 14:20:17 +02:00
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