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c1ce040781b0a4ee6b0f906e11b21946dc7fd9ef
three.js/src
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Mr.doob c1ce040781 Updated Projector's Particle handling (it wasn't using hierarchy).
2011-04-21 10:42:30 +02:00
..
cameras
Fixes in handling of camera updates. Added few methods to Quaternion API.
2011-04-11 16:33:17 +02:00
core
Changed so objects added in sceneB in sceneA.addChild( sceneB ) actually propagates all the way up to sceneA, so they become rendered.
2011-04-21 01:24:29 +02:00
extras
Updated builds. Fixed Trident.
2011-04-21 01:59:33 +02:00
lights
Added .castShadow to DirectionalLight and check this in the renderStencilShadow function in WebGLRenderer. castShadow is set to false by default. Updated examples.
2011-04-13 12:14:52 +02:00
materials
Added namespace to all the objects that missed it (geometries, uniforms, etc)
2011-04-09 12:38:39 +01:00
objects
Updated Projector's Particle handling (it wasn't using hierarchy).
2011-04-21 10:42:30 +02:00
renderers
Updated Projector's Particle handling (it wasn't using hierarchy).
2011-04-21 10:42:30 +02:00
scenes
Refactored SceneLoader.
2011-04-16 00:40:07 +02:00
Three.js
Added namespace to all the objects that missed it (geometries, uniforms, etc)
2011-04-09 12:38:39 +01:00
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