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cee17e1043ec18e87c58f4ffbd25f44835fa7388
three.js
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examples
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textures
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History
Mr.doob
1d7a14733b
ReflectionMapping working with MeshBasicMaterial/CanvasRenderer \:D/
...
TODO: Add computeVertexNormals on geometry so any object can use it.
2010-12-01 17:49:02 +00:00
..
cube
Merging with alteredq's branch.
2010-11-30 05:06:46 +00:00
envmap.png
ReflectionMapping working with MeshBasicMaterial/CanvasRenderer \:D/
2010-12-01 17:49:02 +00:00
land_ocean_ice_cloud_2048.jpg
- Added Sphere primitive
2010-07-19 13:23:06 +01:00
shadow.png
- Shadow texture for Earth demo
2010-07-19 13:34:49 +01:00
sintel.mp4
- Fixed opacity being set to zero when null
2010-06-11 03:14:56 +01:00
sintel.ogv
- Using .ogv instead of .ogg for clarity. Although it gives mime-type issues...
2010-06-12 00:32:12 +01:00