Files
three.js/examples
Mr.doob d0138282ba Now that WebGLRenderer does VBO per geometry I guess we don't need that GeometryUtils.merge there. Makes loading much faster too.
Fresnel demo has a weird artifact now... As if the cubemap was smaller than the far of the camera?
2010-12-02 17:38:41 +00:00
..
2010-12-02 17:24:56 +00:00
2010-11-30 04:56:50 +00:00