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three.js/src
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Mr.doob daf2700ccb * Projector.js: Rather than calculating the screen space centrium of each face per render, seemed smarter to just project the precomputed centrium. Side effect: Polygon shaking is gone \o/
2010-10-31 02:31:14 +00:00
..
cameras
3d onclick, see examples/hci_clickcube.html
2010-09-30 23:11:29 +08:00
core
* three.js: Fixed terrain example (was still using Scene.add())
2010-10-30 05:19:44 +01:00
hci
* Trying to make the interaction stuff work...
2010-10-30 01:39:08 +01:00
lights
* Added PointLight
2010-10-06 03:36:21 +01:00
materials
Merged with mrdoob's branch. Got WebGLRenderer working again :)
2010-10-28 19:35:13 +02:00
objects
* Code clean up (yuicompressor doesn't throw a single warning :D) and some reformating
2010-10-28 21:27:58 +01:00
renderers
* Projector.js: Rather than calculating the screen space centrium of each face per render, seemed smarter to just project the precomputed centrium. Side effect: Polygon shaking is gone \o/
2010-10-31 02:31:14 +00:00
scenes
* Trying to make the interaction stuff work...
2010-10-30 01:39:08 +01:00
Three.js
- JSLinted
2010-06-19 18:13:00 +01:00
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