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e459fc92cfc6d986bb59211f22eb6c2df8a53691
three.js
/
examples
/
js
/
postprocessing
T
History
alteredq
0bd23ca973
Added scene override material to RenderPass. Added mipmapped depth-of-field shader.
2011-09-02 13:40:31 +02:00
..
BloomPass.js
Added MaskPass to postprocessing and clearTarget to WebGLRenderer.
2011-09-01 17:41:56 +02:00
DotScreenPass.js
Refactored postprocessing to use double buffering.
2011-09-01 00:19:31 +02:00
EffectComposer.js
Added MaskPass to postprocessing and clearTarget to WebGLRenderer.
2011-09-01 17:41:56 +02:00
FilmPass.js
Refactored postprocessing to use double buffering.
2011-09-01 00:19:31 +02:00
MaskPass.js
Added MaskPass to postprocessing and clearTarget to WebGLRenderer.
2011-09-01 17:41:56 +02:00
RenderPass.js
Added scene override material to RenderPass. Added mipmapped depth-of-field shader.
2011-09-02 13:40:31 +02:00
ShaderPass.js
Refactored postprocessing to use double buffering.
2011-09-01 00:19:31 +02:00
TexturePass.js
Refactored postprocessing to use double buffering.
2011-09-01 00:19:31 +02:00