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three.js/src
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alteredq 477b1e8440 First attempt at MeshBasicMaterial / MeshLambertMaterial / MeshPhongMaterial. Also: testing branching :)
This is not supposed to work yet, all is in the flux, do not base any code on this.
2010-11-12 15:40:47 +01:00
..
cameras
Refactored ClickResolver to Ray and Projector.unprojectVector` working.
2010-11-04 03:35:08 +00:00
core
* Minor tweaks on Rectangle.js
2010-11-12 04:19:21 +00:00
extras/primitives
* examples/geometry/primitives ⟶ src/extras/primitives
2010-11-12 04:03:27 +00:00
io
Added caching of element offsets optimization to binary loader.
2010-11-12 01:09:48 +01:00
lights
* Added PointLight
2010-10-06 03:36:21 +01:00
materials
First attempt at MeshBasicMaterial / MeshLambertMaterial / MeshPhongMaterial. Also: testing branching :)
2010-11-12 15:40:47 +01:00
objects
* Fixed some minor issues handling opacity in hex colors
2010-11-06 12:51:09 +00:00
renderers
Synced with sole's branch.
2010-11-08 20:10:32 +01:00
scenes
* Fixed some minor issues handling opacity in hex colors
2010-11-06 12:51:09 +00:00
Three.js
- JSLinted
2010-06-19 18:13:00 +01:00
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