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three.js/examples
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Mr.doob 5268aeb0c9 - Blender Exporter: Using filename instead of object name for classname (easier to use that way)
2010-07-13 19:57:44 +01:00
..
primitives
- Changed Camera system. (Thx [Paul Brunt](http://github.com/supereggbert))
2010-06-22 22:31:48 +01:00
textures
- Using .ogv instead of .ogg for clarity. Although it gives mime-type issues...
2010-06-12 00:32:12 +01:00
geometry_cube.html
- First version of the WebGLRenderer (ColorFillMaterial and FaceColorFillMaterial by now)
2010-07-07 02:35:27 +01:00
geometry_terrain.html
- Small camera tweaks
2010-06-22 23:20:48 +01:00
geometry_vr.html
- First version of the WebGLRenderer (ColorFillMaterial and FaceColorFillMaterial by now)
2010-07-07 02:35:27 +01:00
lines_sphere.html
- First version of the WebGLRenderer (ColorFillMaterial and FaceColorFillMaterial by now)
2010-07-07 02:35:27 +01:00
materials_video.html
- Blender Exporter: Using filename instead of object name for classname (easier to use that way)
2010-07-13 19:57:44 +01:00
particles_floor.html
* Added ParticleCircleMaterial and ParticleBitmapMaterial
2010-07-12 14:40:54 +01:00
particles_random.html
* Added ParticleCircleMaterial and ParticleBitmapMaterial
2010-07-12 14:40:54 +01:00
particles_waves.html
* Added ParticleCircleMaterial and ParticleBitmapMaterial
2010-07-12 14:40:54 +01:00
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