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three.js/src/lights
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Mikael Emtinger b56600a54e Added .castShadow to DirectionalLight and check this in the renderStencilShadow function in WebGLRenderer. castShadow is set to false by default. Updated examples.
2011-04-13 12:14:52 +02:00
..
AmbientLight.js
More reformating and clean up.
2011-02-26 09:18:10 +00:00
DirectionalLight.js
Added .castShadow to DirectionalLight and check this in the renderStencilShadow function in WebGLRenderer. castShadow is set to false by default. Updated examples.
2011-04-13 12:14:52 +02:00
LensFlare.js
Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo.
2011-04-10 23:13:05 +02:00
Light.js
More reformating and clean up.
2011-02-26 09:18:10 +00:00
PointLight.js
CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial.
2011-03-29 03:50:04 +01:00
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