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three.js/examples/js
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alteredq 78521fad95 Added renderer.getClearAlpha. Extended RenderPass to be able to use custom alpha clear. Fixed UVs in UTF8Loader.
2011-09-09 19:57:13 +02:00
..
gui
Brought back bloom.
2011-03-08 17:33:34 +01:00
postprocessing
Added renderer.getClearAlpha. Extended RenderPass to be able to use custom alpha clear. Fixed UVs in UTF8Loader.
2011-09-09 19:57:13 +02:00
Detector.js
Detector.js message now pointing to get.webgl.org.
2011-07-03 18:15:27 +02:00
ImprovedNoise.js
Implemented gero3 Rectangle optimisations.
2010-12-10 11:04:51 +00:00
PRNG.js
Messing with a new terrain generator demo.
2010-12-29 03:22:30 +00:00
RequestAnimationFrame.js
REVISION ++
2011-03-22 18:58:06 +00:00
ShaderExtras.js
Cleaned up a bit 9-sample Gaussian blur shader.
2011-09-08 18:26:59 +02:00
ShaderSkin.js
Added physically based specular term to skin shader.
2011-09-08 02:18:50 +02:00
SimplexNoise.js
Messing with a new terrain generator demo.
2010-12-29 03:22:30 +00:00
Sparks.js
New Canvas & Particles Emitter Example
2011-08-29 00:54:28 +08:00
Stats.js
Ray now intersects with particles too. (thx @jaycrossler)
2011-05-28 23:34:59 +01:00
Tween.js
Added ImageUtils.getNormalMap.
2011-08-17 14:20:17 +02:00
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