mirror of
https://github.com/wahyd4/Yep.git
synced 2026-08-13 06:46:16 +10:00
fix setActive
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@@ -60,13 +60,13 @@ class SkillHomeViewController: CustomNavigationBarViewController {
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willSet {
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switch newValue {
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case .Master:
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headerView.learningButton.setInActive()
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headerView.masterButton.setActive()
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headerView.learningButton.setInActive(animated: !isFirstAppear)
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headerView.masterButton.setActive(animated: !isFirstAppear)
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skillHomeScrollView.setContentOffset(CGPoint(x: 0, y: 0), animated: true)
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case .Learning:
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headerView.masterButton.setInActive()
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headerView.learningButton.setActive()
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headerView.masterButton.setInActive(animated: !isFirstAppear)
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headerView.learningButton.setActive(animated: !isFirstAppear)
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skillHomeScrollView.setContentOffset(CGPoint(x: masterTableView.frame.size.width, y: 0), animated: true)
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}
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@@ -203,6 +203,12 @@ class SkillHomeViewController: CustomNavigationBarViewController {
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}
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customTitleView()
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if isFirstAppear {
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state = preferedState ?? .Master
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isFirstAppear = false
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}
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}
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override func viewDidLayoutSubviews() {
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@@ -223,16 +229,6 @@ class SkillHomeViewController: CustomNavigationBarViewController {
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self.navigationController?.setNavigationBarHidden(false, animated: true)
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}
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override func viewDidAppear(animated: Bool) {
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super.viewDidAppear(animated)
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if isFirstAppear {
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isFirstAppear = false
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state = preferedState ?? .Master
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}
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}
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// MARK: UI
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func customTitleView() {
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@@ -74,8 +74,6 @@ class SkillHomeHeaderView: UIView {
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override func layoutSubviews() {
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super.layoutSubviews()
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masterButton.setActive()
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headerImageView.frame = self.bounds
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masterButton.frame = CGRectMake(0, self.frame.height - YepConfig.skillHomeHeaderButtonHeight, self.frame.size.width/2.0, YepConfig.skillHomeHeaderButtonHeight)
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@@ -15,24 +15,48 @@ class SkillHomeSectionButton: UIButton {
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let highLight = CALayer()
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func setActive() {
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UIView.animateWithDuration(0.7, delay: 0.0, usingSpringWithDamping: 0.5, initialSpringVelocity: 0.5, options: nil, animations: {
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func setActive(#animated: Bool) {
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let setting: () -> Void = {
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self.highLight.frame = CGRectMake(0, self.frame.size.height - skillHeomSectionButtonLineHeight, self.frame.size.width, skillHeomSectionButtonLineHeight)
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self.highLight.backgroundColor = UIColor.yepTintColor().CGColor
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}, completion: nil)
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println("highLight.frame: \(self.highLight.frame)")
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}
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if animated {
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UIView.animateWithDuration(0.7, delay: 0.0, usingSpringWithDamping: 0.5, initialSpringVelocity: 0.5, options: nil, animations: {
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setting()
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}, completion: nil)
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} else {
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setting()
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}
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}
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func setInActive() {
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func setInActive(#animated: Bool) {
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UIView.animateWithDuration(0.5, delay: 0.0, usingSpringWithDamping: 0.5, initialSpringVelocity: 0.5, options: nil, animations: {
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let setting: () -> Void = {
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self.highLight.frame = CGRectMake(0, self.frame.size.height - skillHeomSectionButtonLineHeight, self.frame.size.width, skillHeomSectionButtonLineHeight)
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self.highLight.backgroundColor = UIColor.yepDisabledColor().CGColor
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}, completion: nil)
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}
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if animated {
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UIView.animateWithDuration(0.5, delay: 0.0, usingSpringWithDamping: 0.5, initialSpringVelocity: 0.5, options: nil, animations: {
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setting()
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}, completion: nil)
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} else {
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setting()
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}
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}
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func updateHightLightBounce() {
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highLight.frame = CGRectMake(0, self.frame.size.height - skillHeomSectionButtonLineHeight, self.frame.size.width, 0)
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highLight.frame = CGRectMake(0, self.frame.size.height - skillHeomSectionButtonLineHeight, self.frame.size.width, skillHeomSectionButtonLineHeight)
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}
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}
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