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Just realised that the tweak is not needed.
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@@ -722,7 +722,6 @@ THREE.CanvasRenderer = function () {
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_context.moveTo( x0, y0 );
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_context.lineTo( x1, y1 );
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_context.lineTo( x2, y2 );
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_context.lineTo( x0, y0 );
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_context.closePath();
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x1 -= x0;
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