Updated example in README.md (Cube -> CubeGeometry). Thx @adammw!

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Mr.doob
2011-06-14 16:51:57 +02:00
parent 5bf5c6efd8
commit 22fbb30d28
+1 -1
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@@ -99,7 +99,7 @@ This code creates a camera, then creates a scene, adds a cube on it, creates a &
scene = new THREE.Scene();
geometry = new THREE.Cube( 200, 200, 200 );
geometry = new THREE.CubeGeometry( 200, 200, 200 );
material = new THREE.MeshBasicMaterial( { color: 0xff0000, wireframe: true } );
mesh = new THREE.Mesh( geometry, material );