Modified lines_test example to test Line clipping. Seems like there are some issues...

This commit is contained in:
Mr.doob
2010-11-17 06:11:36 +00:00
parent 9637daef88
commit 2e38de39df
+5 -5
View File
@@ -36,7 +36,7 @@
stats;
init();
setInterval(loop, 1000 / 60);
setInterval( loop, 1000 / 60 );
function init() {
@@ -47,7 +47,7 @@
document.body.appendChild(container);
camera = new THREE.Camera( 75, window.innerWidth / window.innerHeight, 1, 10000 );
camera.position.z = 1000;
camera.position.z = 100;
scene = new THREE.Scene();
@@ -57,7 +57,7 @@
// particles
material = new THREE.ParticleCircleMaterial( { color: 0xffffff, opacity: 1 } );
material = new THREE.ParticleCircleMaterial( { color: 0xffffff } );
var geometry = new THREE.Geometry();
for (var i = 0; i < 100; i++) {
@@ -67,7 +67,7 @@
particle.position.y = Math.random() * 2 - 1;
particle.position.z = Math.random() * 2 - 1;
particle.position.normalize();
particle.position.multiplyScalar(Math.random() * 10 + 450);
particle.position.multiplyScalar( Math.random() * 10 + 450 );
particle.scale.x = particle.scale.y = 5;
scene.addObject( particle );
@@ -77,7 +77,7 @@
// lines
var line = new THREE.Line( geometry, new THREE.LineBasicMaterial( { color: 0xffffff, opacity: Math.random() } ) );
var line = new THREE.Line( geometry, new THREE.LineBasicMaterial( { color: 0xffffff, opacity: 0.5 } ) );
scene.addObject(line);
/*