Added support for Camera Up Direction in SceneLoader

This commit is contained in:
Paolo Moretti
2011-11-24 11:57:49 +01:00
parent bd2f75b48a
commit 407d682932
+7 -2
View File
@@ -414,12 +414,17 @@ THREE.SceneLoader.prototype.createScene = function ( json, callbackFinished, url
camera = new THREE.OrthographicCamera( c.left, c.right, c.top, c.bottom, c.near, c.far );
}
p = c.position;
t = c.target;
u = c.up;
camera.position.set( p[0], p[1], p[2] );
camera.target = new THREE.Vector3( t[0], t[1], t[2] );
if ( u ) {
camera.up.set( u[0], u[1], [2] );
}
result.cameras[ dc ] = camera;
}