mirror of
https://github.com/wahyd4/three.js.git
synced 2026-08-09 04:56:01 +10:00
Update subdivision example
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@@ -72,8 +72,8 @@
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materials.push( [ new THREE.MeshBasicMaterial( { color: Math.random() * 0xffffff, wireframe: false } ) ] );
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}
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var geometriesParams = [
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@@ -87,7 +87,7 @@
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{type: 'LatheGeometry', args: [ [
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new THREE.Vector3(0,0,0),
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new THREE.Vector3(0,50,50),
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new THREE.Vector3(0,0,100),
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new THREE.Vector3(0,10,100),
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new THREE.Vector3(0,50,150),
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new THREE.Vector3(0,0,200) ] ]},
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{type: 'TextGeometry', args: ['&', {
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@@ -98,32 +98,36 @@
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}]},
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{type: 'PlaneGeometry', args: [ 200, 200, 4, 4 ] }
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];
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if (location.protocol !== "file:") {
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var loader = new THREE.JSONLoader();
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loader.load( 'obj/WaltHeadLo.js', function ( geometry ) {
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geometriesParams.push({type: 'WaltHead', args: [ ], meshScale: 6 });
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THREE.WaltHead = function() {
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return THREE.GeometryUtils.clone(geometry);
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};
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updateInfo()
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});
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var loader2 = new THREE.JSONLoader();
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loader2.load( 'obj/Suzanne.js', function ( geometry ) {
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geometriesParams.push({type: 'Suzanne', args: [ ], scale: 100, meshScale:2 });
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THREE.Suzanne = function() {
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return THREE.GeometryUtils.clone(geometry);
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};
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updateInfo()
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} );
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}
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@@ -157,6 +161,39 @@
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}
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function switchGeometry(i) {
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geometryIndex = i;
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addStuff();
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}
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function updateInfo() {
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var params = geometriesParams[ geometryIndex ];
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var dropdown = '<select id="dropdown" onchange="switchGeometry(this.value)">';
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for ( i = 0; i < geometriesParams.length; i ++ ) {
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dropdown += '<option value="' + i + '"';
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dropdown += (geometryIndex == i) ? ' selected' : '';
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dropdown += '>' + geometriesParams[i].type + '</option>';
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}
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dropdown += '</select>';
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info.innerHTML = 'Drag to spin THREE.' + params.type +
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'<br/><br/>Subdivisions: ' + subdivisions +
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' <a href="#" onclick="nextSubdivision(1); return false;">more</a>/<a href="#" onclick="nextSubdivision(-1); return false;">less</a>' +
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'<br>Geometry: ' + dropdown + ' <a href="#" onclick="nextGeometry();return false;">next</a>' +
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'<br/><br>Vertices count: before ' + geometry.vertices.length + ' after ' + smooth.vertices.length +
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'<br>Face count: before ' + geometry.faces.length + ' after ' + smooth.faces.length
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; //+ params.args;
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}
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function addStuff() {
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if ( cube ) {
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@@ -173,7 +210,7 @@
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var params = geometriesParams[ geometryIndex ];
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geometry = createSomething( THREE[ params.type ], params.args );
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// Scale Geometry
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if (params.scale) {
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geometry.applyMatrix( new THREE.Matrix4().setScale( params.scale, params.scale, params.scale ) );
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@@ -187,14 +224,7 @@
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smooth.mergeVertices();
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modifier.modify( smooth );
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info.innerHTML = 'Drag to spin THREE.' + params.type +
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'<br/><br/>Subdivisions: ' + modifier.subdivisions +
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' <a href="#" onclick="nextSubdivision(1); return false;">more</a>/<a href="#" onclick="nextSubdivision(-1); return false;">less</a>' +
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'<br>Geometry: <a href="#" onclick="nextGeometry();return false;">next</a>' +
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'<br/><br>Vertices count: before ' + geometry.vertices.length + ' after ' + smooth.vertices.length +
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'<br>Face count: before ' + geometry.faces.length + ' after ' + smooth.faces.length
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; //+ params.args;
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updateInfo();
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var faceABCD = "abcd";
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var color, f, p, n, vertexIndex;
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@@ -284,21 +314,14 @@
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var meshmaterials = [
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// new THREE.MeshBasicMaterial( { color: 0x000000, shading: THREE.FlatShading, wireframe: true } )
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new THREE.MeshLambertMaterial( { color: 0xffffff, shading: THREE.FlatShading, vertexColors: THREE.VertexColors } ),
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new THREE.MeshBasicMaterial( { color: 0x405040, wireframe: true, opacity: 0.8, transparent: true } )
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];
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// new THREE.MeshLambertMaterial( { color: 0xffffff, shading: THREE.FlatShading, vertexColors: THREE.VertexColors } ),
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// new THREE.MeshBasicMaterial( { color: 0x000000, shading: THREE.FlatShading, wireframe: true } )
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// new THREE.MeshFaceMaterial()
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// new THREE.MeshPhongMaterial( { color: 0xffffff, shading: THREE.FlatShading } );
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// new THREE.MeshPhongMaterial( { color: 0xffffff, shading: THREE.SmoothShading } );
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cube = THREE.SceneUtils.createMultiMaterialObject( smooth, meshmaterials );
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var meshScale = params.meshScale ? params.meshScale : 1;
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cube.scale.x = meshScale;
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cube.scale.y = meshScale;
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cube.scale.z = meshScale;
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@@ -353,7 +376,7 @@
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function onDocumentMouseDown( event ) {
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event.preventDefault();
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//event.preventDefault();
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document.addEventListener( 'mousemove', onDocumentMouseMove, false );
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document.addEventListener( 'mouseup', onDocumentMouseUp, false );
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@@ -428,7 +451,7 @@
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group.rotation.x = cube.rotation.x += ( targetXRotation - cube.rotation.x ) * 0.05;
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group.rotation.y = cube.rotation.y += ( targetYRotation - cube.rotation.y ) * 0.05;
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renderer.render( scene, camera );
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}
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@@ -437,3 +460,4 @@
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</body>
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</html>
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