Added WebGL detector to custom attributes examples.

This commit is contained in:
alteredq
2011-07-14 02:02:57 +02:00
parent 2014fb8b7f
commit 55efc95b58
2 changed files with 6 additions and 0 deletions
+3
View File
@@ -31,6 +31,7 @@
<div id="container"></div>
<script type="text/javascript" src="js/RequestAnimationFrame.js"></script>
<script type="text/javascript" src="js/Detector.js"></script>
<script type="text/javascript" src="js/Stats.js"></script>
<script src="../build/Three.js"></script>
@@ -84,6 +85,8 @@
<script type="text/javascript">
if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
var renderer, scene, camera, stats;
var sphere, uniforms, attributes;
@@ -36,6 +36,7 @@
<script src="../build/Three.js"></script>
<script type="text/javascript" src="js/RequestAnimationFrame.js"></script>
<script type="text/javascript" src="js/Detector.js"></script>
<script type="text/javascript" src="js/Stats.js"></script>
<script type="x-shader/x-vertex" id="vertexshader">
@@ -80,6 +81,8 @@
<script type="text/javascript">
if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
var renderer, scene, camera, stats;
var sphere, uniforms, attributes;