Extra indications for making the life of tinkerers easier.

This commit is contained in:
Mr.doob
2010-04-26 17:04:01 +01:00
parent 4e2365c857
commit 5dea17cb1f
+24
View File
@@ -64,6 +64,30 @@ This code creates a camera, then creates a scene object, adds a bunch of random
}
</script>
If you are interested on messing with the actual library, instead of importing the three.js compressed file, you can include the original files in this order:
<script type="text/javascript" src="src/Class.js"></script>
<script type="text/javascript" src="src/core/Color.js"></script>
<script type="text/javascript" src="src/core/Vector3.js"></script>
<script type="text/javascript" src="src/core/Matrix4.js"></script>
<script type="text/javascript" src="src/core/Vertex.js"></script>
<script type="text/javascript" src="src/core/Face3.js"></script>
<script type="text/javascript" src="src/core/Face4.js"></script>
<script type="text/javascript" src="src/core/Geometry.js"></script>
<script type="text/javascript" src="src/cameras/Camera.js"></script>
<script type="text/javascript" src="src/objects/Object3D.js"></script>
<script type="text/javascript" src="src/objects/Mesh.js"></script>
<script type="text/javascript" src="src/objects/primitives/Plane.js"></script>
<script type="text/javascript" src="src/objects/primitives/Cube.js"></script>
<script type="text/javascript" src="src/objects/Particle.js"></script>
<script type="text/javascript" src="src/materials/ColorMaterial.js"></script>
<script type="text/javascript" src="src/materials/FaceColorMaterial.js"></script>
<script type="text/javascript" src="src/scenes/Scene.js"></script>
<script type="text/javascript" src="src/renderers/Renderer.js"></script>
<script type="text/javascript" src="src/renderers/CanvasRenderer.js"></script>
<script type="text/javascript" src="src/renderers/SVGRenderer.js"></script>
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