Updated GUI to the new material setup.

There seems to be some bug in the picking code, will investigate.
This commit is contained in:
Mr.doob
2011-11-02 18:43:24 +01:00
parent dae63a1c04
commit 60f70df2d2
+1 -1
View File
@@ -153,7 +153,7 @@ var Code = function () {
var string = '';
string += '\n\tvar geometry = ' + object.geometry.gui.getCode() + ';';
string += '\n\tvar material = ' + object.materials[ 0 ].gui.getCode() + ';';
string += '\n\tvar material = ' + object.material.gui.getCode() + ';';
string += '\n\tvar mesh = new THREE.Mesh( geometry, material );';
if ( object.position.x != 0 ) string += '\n\tmesh.position.x = ' + object.position.x + ';';