mirror of
https://github.com/wahyd4/three.js.git
synced 2026-08-09 04:56:01 +10:00
Merge remote branch 'NINE78/master' into test
This commit is contained in:
@@ -698,7 +698,12 @@ THREE.WebGLRenderer = function ( parameters ) {
|
||||
|
||||
for ( a in materials[ m ].attributes ) {
|
||||
|
||||
attribute = materials[ m ].attributes[ a ];
|
||||
// Do a shallow copy of the attribute object so different geometryGroup chunks use different
|
||||
// attribute buffers which are correctly indexed in the setMeshBuffers function
|
||||
attribute = {};
|
||||
for (prop in materials[ m ].attributes[ a ] ) {
|
||||
attribute [ prop ] = materials[ m ].attributes[ a ][ prop ];
|
||||
}
|
||||
|
||||
if( !attribute.__webglInitialized || attribute.createUniqueBuffers ) {
|
||||
|
||||
@@ -2566,7 +2571,8 @@ THREE.WebGLRenderer = function ( parameters ) {
|
||||
|
||||
// custom attributes
|
||||
|
||||
/* if ( geometryGroup.__webglCustomAttributes ) {
|
||||
// Use the per-geometryGroup custom attribute arrays which are setup in initMeshBuffers
|
||||
if ( geometryGroup.__webglCustomAttributes ) {
|
||||
|
||||
for( a in geometryGroup.__webglCustomAttributes ) {
|
||||
|
||||
@@ -2581,10 +2587,10 @@ THREE.WebGLRenderer = function ( parameters ) {
|
||||
|
||||
}
|
||||
|
||||
}*/
|
||||
}
|
||||
|
||||
|
||||
if ( material.attributes ) {
|
||||
/* if ( material.attributes ) {
|
||||
|
||||
for( a in material.attributes ) {
|
||||
|
||||
@@ -2603,7 +2609,7 @@ THREE.WebGLRenderer = function ( parameters ) {
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}*/
|
||||
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user