Mr.doob
5697084e64
Moved RequestAnimationFrame.js code right into src/Three.js.
2011-11-29 03:29:13 +01:00
alteredq
befc98a01e
Refactored bounding box to use 2x Vector3 instead of custom object.
2011-11-25 03:01:00 +01:00
Mr.doob
ec00f298be
CanvasRenderer and SVGRenderer using single-material system.
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Also moved `.overdraw` to Material.
Code is much simpler now :)
2011-10-23 13:50:55 +02:00
Mr.doob
309c484321
Updated some examples to the new camera setup.
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Got stuck on the PathCamera/PathControls one. Maybe it's time to rewrite this...
2011-10-04 05:24:56 +02:00
Mr.doob
ad31ff1214
Fixed the rest of the examples.
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Found out that CrosseyedWebGLRenderer probably wouldn't work for target-less cameras.
Something weird going on with `webgl_scene_test.html` and `webgl_scene_test_blender.html`. For some reason cubes dissapear.
2011-10-02 06:33:32 +02:00
Mr.doob
19d8261174
More examples clean up.
2011-09-20 18:31:13 -07:00
Mr.doob
71c2df1649
Updated HTML of some examples.
2011-09-20 15:59:12 -07:00
alteredq
fe83a3f052
Rebuilt libs.
2011-09-06 01:08:27 +02:00
Mr.doob
a940f05427
Updated examples with the new .add/.remove methods.
2011-09-05 23:16:56 +02:00
zz85
e123cf2f5f
Added webgl particle emitter with blur postprocessing example
2011-09-05 13:16:16 +08:00
zz85
1b8c878cc5
Fixed Canvas Particle artifacts
2011-08-29 11:21:25 +08:00
zz85
9ff5e00610
New Canvas & Particles Emitter Example
2011-08-29 00:54:28 +08:00