12 Commits
Author SHA1 Message Date
Mr.doob 5697084e64 Moved RequestAnimationFrame.js code right into src/Three.js. 2011-11-29 03:29:13 +01:00
alteredq e207f5e852 Changed lights to use global positions.
This should allow attaching of lights to objects. As a side effect, directional lights positions don't need to be normalized explicitly anymore.

Also changed viewport dimensions passed to render plugins to work with render targets with different dimensions than the screen framebuffer.

And fixed new dependencies in build script.
2011-11-20 20:18:16 +01:00
Mr.doob 6b151b552e Merging with @alteredq's experimental branches. 2011-10-23 12:34:46 +02:00
Andrew Strelzoff 485122a150 small fix - screen resize needs to refer to controls.screen sizes 2011-10-06 09:31:22 -05:00
Mr.doob f357225c2d Merging dev branch. 2011-10-06 06:15:03 +02:00
alteredq 4336d757ac Added WebGLRenderTargetCube.
Work-in-progress.
2011-08-26 19:40:56 +02:00
Mr.doob 176d0f2884 Merging with @alteredq's branch. 2011-07-03 12:56:50 +02:00
Mr.doob bfdb10a85a Updated all examples so they use the renamed geometry classes. 2011-06-13 18:33:53 +02:00
alteredq 272d23c7a5 Disabled ambient light in trackball Earth example (to get rid of clouds in unlit part of the globe). 2011-05-30 16:58:54 +02:00
Eberhard Gräther 74ab78a6e2 build including TrackballCamera 2011-05-30 00:02:13 +02:00
Eberhard Gräther 359407b722 added new TrackballCamera-example and changed keys 2011-05-29 23:45:15 +02:00
Eberhard Gräther 61ca6974b7 added modified earth example for TrackballCamera 2011-05-29 15:49:26 +02:00