Mr.doob
754aebf84a
Reverted Detector.js as Chrome's issue seems to be fixed now.
2011-03-26 12:42:16 +00:00
Mr.doob
d6949ea2ce
NormalBlending is now 1:1 with Blender :_)
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No wonder there were premultiplied-alpha-looking issues. We were doing it ourselves :P
2011-03-26 12:17:37 +00:00
Mr.doob
6c1b9c589d
Merge remote branch 'alteredq/master'
2011-03-26 10:49:53 +00:00
Mr.doob
59443e5725
WebGLRenderer: Some clean up of blending modes.
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NormalBlending is a bit better. But it's now producing some premultiplied-alpha-looking issues still :/
Created a couple of tools for making this process less painful:
http://mrdoob.com/lab/javascript/webgl/blending/blendfunc.html
http://mrdoob.com/lab/javascript/webgl/blending/blendfuncseparate.html
2011-03-26 10:41:58 +00:00
alteredq
812c6dff96
For some reason last commit didn't update everything.
2011-03-26 06:38:21 +01:00
alteredq
b31b8eebcd
Changed exporters, converters and example models to use more proper JSON.
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Single quote property names and hex numbers are not valid in JSON.
2011-03-26 06:05:46 +01:00
alteredq
633276ddd8
Quick fix for Detector that got broken with latest Chrome canary.
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For some reason Chrome canary 12.0.713.0 doesn't have "window.WebGLRenderingContext".
2011-03-25 17:40:56 +01:00
Mikael Emtinger
9ee4c267b1
In the middle of lens flares
2011-03-25 17:05:40 +01:00
alteredq
f052891b2b
Forgot comma in scene template.
2011-03-25 15:54:46 +01:00
alteredq
3943ca604a
Added handling of custom properties to Blender exporter.
2011-03-25 14:50:46 +01:00
alteredq
a89ec4fede
Added exporting of group ids to Blender scene exporter.
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Also fixed multimaterial ids list.
2011-03-25 14:28:28 +01:00
alteredq
8abdf466ce
Synced with mrdoob's branch.
2011-03-25 12:46:14 +01:00
Mr.doob
a3e29e5beb
I think BillboardBlending is how NormalBlending is supposed to be.
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Also changed AdditiveBlending.
2011-03-25 07:02:04 +00:00
alteredq
4f80bbf808
Merged with mrdoob's branch.
2011-03-25 04:52:13 +01:00
alteredq
1859fe4057
Updated Blender exporter to be able to export scenes.
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Work-in-progress.
So close yet so far. Test scene almost works, just two things are not rotated properly (which means maybe everything will need to be reworked :(
2011-03-25 04:39:04 +01:00
alteredq
0496571235
Updated model loader, scene loader and scene format.
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- model loader now handles "wireframe" parameter
- scene light colors are now specified via hex numbers
- scene format now includes additional parameter "urlBaseType" specifying where loader will look for included files:
- options are "relativeToHTML" (look for files under HTML url http://example.com/mydemo/index.html )
and "relativeToScene" (look for files under url from where scene was loaded http://example.com/assets/myscene/scene.js )
2011-03-25 03:22:32 +01:00
Mr.doob
0f3093373d
If I'm not mistaken that would have affected other Loaders.
2011-03-24 23:58:46 +00:00
Mr.doob
af993ea379
Added onLoadStart, onLoadProgress and onLoadComplete methods to Loader.
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Simplified JSONLoader.
2011-03-24 23:29:10 +00:00
Mr.doob
bd2d39ac6b
Fixed broken examples.
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Updated build script.
2011-03-24 21:04:34 +00:00
Mr.doob
0ccf06f593
Merge remote branch 'empaempa/master' into experimental
2011-03-24 20:49:31 +00:00
Mr.doob
5abbcec449
That trickery isn't needed anymore.
2011-03-24 20:40:08 +00:00
Mr.doob
a81a02ba30
WebGLRenderer: Made material program sharing a bit simpler/efficient. API still not good for this, but works.
2011-03-24 20:13:32 +00:00
Mikael Emtinger
926f1be28f
Initial add of lens flare
2011-03-24 17:51:28 +01:00
Mikael Emtinger
66f657d84a
Optimized rendering of shadow volumes and the shader.
2011-03-24 16:01:56 +01:00
Mikael Emtinger
408f05189c
Updated example
2011-03-24 11:36:37 +01:00
Mikael Emtinger
a25155bde6
Change blending method on shadow polygons. Updated example to use Lambert material and only one shadow casting directional light.
2011-03-24 11:35:38 +01:00
Mikael Emtinger
95e92d9026
Stencil shadows added
2011-03-24 09:09:25 +01:00
Mr.doob
dedf6a2035
convert_obj_three.py: sorting morph filenames (again :P)
2011-03-24 07:07:47 +00:00
alteredq
27c64215f2
Added "centerxz" alignment option to OBJ converter.
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This one doesn't touch height, just centers model in X and Z axis.
2011-03-23 17:36:26 +01:00
Mr.doob
d2d6a86ba7
convert_obj_three.py: Sorting morph filenames.
2011-03-23 08:00:06 +00:00
Mr.doob
60ac9f8c2c
Suzanne is the new Cube.
2011-03-23 06:36:10 +00:00
Mr.doob
feb60d1fa0
Updated builds.
r37
2011-03-23 06:05:15 +00:00
Mr.doob
fd3e2c1833
Merge remote branch 'alteredq/master'
2011-03-23 06:03:49 +00:00
Mr.doob
48a9714eed
Also removed Blender 2.49 exporter for the time being.
2011-03-23 06:03:36 +00:00
alteredq
bc8570fbe0
Fixed subtle tricky bug in JSONLoader.
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This was messing models with mixed uv/non-uv faces.
Also bumped up version number for max exporter.
2011-03-23 06:29:31 +01:00
Mr.doob
0dc51e5687
Added copy method to THREE.Color.
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Updated GeometryUtils.merge with Face*.color changes.
2011-03-23 00:18:39 +00:00
Mr.doob
5c33ce01e2
Unfortunately C4D exporter is outdated and we don't use that. Removing it for now... Hopefully someone will re-port the Blender exporter again.
2011-03-22 19:40:19 +00:00
Mr.doob
d8478abfd0
Made example code easier to understand.
2011-03-22 19:17:33 +00:00
Mr.doob
084ab383cd
Changed README example code.
2011-03-22 19:06:45 +00:00
Mr.doob
ae80b2b894
REVISION ++
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Updated builds and README.
2011-03-22 18:58:06 +00:00
alteredq
a069bbf966
Updated max exporter to use new JSON model format.
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(also fixed vertex colors to use proper per-face-vertex colors)
2011-03-22 08:30:12 +01:00
alteredq
d9a930caa4
Added second cube for Blender vertex color example (courtesy of mrdoob).
2011-03-22 04:29:08 +01:00
alteredq
91ef6a7188
Merge remote branch 'remotes/upstream/experimental' into experimental
2011-03-22 04:18:56 +01:00
alteredq
673ff47199
Blender exporter now exports proper per-face-vertex vertex colors.
2011-03-22 04:17:49 +01:00
Mr.doob
bcee3465e3
Merge remote branch 'alteredq/experimental' into experimental
2011-03-22 01:33:20 +00:00
Mr.doob
1faa8ab964
Minor clean up.
2011-03-22 01:33:04 +00:00
Mr.doob
55a6938f26
SVGRenderer doesn't need ParticleCanvasMaterial
2011-03-22 01:17:48 +00:00
alteredq
5cf2b5c0ac
Fixed vertex color demo.
2011-03-22 02:17:40 +01:00
Mr.doob
cfbaaa4f68
CanvasRenderer: Properly rendering Face4 with SmoothShading now :')
2011-03-22 01:06:16 +00:00
Mr.doob
76c2720a4f
Merge remote branch 'alteredq/experimental' into experimental
2011-03-22 00:33:35 +00:00