alteredq
609c8c7212
More correct LOD handling (thanks to @mrdoob for insight).
2011-10-24 15:41:11 +02:00
alteredq
9f7f8fd015
Half-baked LOD attempt.
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This doesn't handle properly order of updates of LOD vs camera.
2011-10-24 15:19:59 +02:00
alteredq
064138d826
Updated more examples. Got AnaglyphWebGLRenderer and CrosseyedWebGLRenderer working.
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CrosseyedRenderer is a hack, camera must have target :S.
2011-10-05 03:25:02 +02:00
Mr.doob
ad31ff1214
Fixed the rest of the examples.
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Found out that CrosseyedWebGLRenderer probably wouldn't work for target-less cameras.
Something weird going on with `webgl_scene_test.html` and `webgl_scene_test_blender.html`. For some reason cubes dissapear.
2011-10-02 06:33:32 +02:00
Mr.doob
bbb65a768c
Updated HTML of the rest of the examples.
2011-09-20 19:27:01 -07:00
Mr.doob
19d8261174
More examples clean up.
2011-09-20 18:31:13 -07:00
Mr.doob
a940f05427
Updated examples with the new .add/.remove methods.
2011-09-05 23:16:56 +02:00
Mr.doob
f105cbb7e2
LOD.add > LOD.addLevel
2011-09-04 21:58:16 +02:00
Mr.doob
bfdb10a85a
Updated all examples so they use the renamed geometry classes.
2011-06-13 18:33:53 +02:00
Mr.doob
3bc9f48c2f
src/animation ⟶ src/extras/animation
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Improved lod and grass examples.
2011-04-10 09:36:28 +01:00
Mr.doob
76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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WebGLRenderer antialias is off by default (considering Firefox doesn't support it...)
Formatting clean up here and there
2011-04-09 12:38:39 +01:00
Mr.doob
66cd1198e3
Updated examples and utils that used Cube().
2011-03-03 08:31:00 +00:00
Mr.doob
568beba848
Fixed LOD example.
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Commented Camera frustrum code. It's not being used, right?
2011-03-02 05:58:54 +00:00
alteredq
0e450db259
Tweaks to lod example.
2011-03-01 16:22:33 +01:00
alteredq
7ad44b434c
Added level-of-details example (and LOD object to compiled lib).
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Thanks to empaempa for implementing this feature ;)
2011-03-01 15:50:14 +01:00