Commit Graph
907 Commits
Author SHA1 Message Date
Mr.doob 3343729ad0 Updated builds. 2011-10-07 09:03:57 +02:00
Mr.doob 4e5dff61c8 Added basic Collada file drop support to the GUI.
Unfortunately "File" doesn't have path information, so textures won't load :/
Tried to also drop .js files, but the Workers part ruined the party too :/ :/
2011-10-07 08:55:05 +02:00
Mr.doob 1258e8a771 Ray now also checks object's children. 2011-10-07 07:07:34 +02:00
Mr.doob 81d338e915 ColladaLoader fixes.
* Fixed `ColladaLoader` and `Loader` url base extraction code.
* `ColladaLoader` now ignores non-joint nodes when constructing the skeleton. (Hopefuly, in a  year time, I'll find this fix stupid)
2011-10-07 02:30:10 +02:00
Mr.doob 435f7e7be5 Backwards compatibility for old cameras. 2011-10-07 01:08:59 +02:00
Mr.doob fdf6fab7e6 Including @alteredq's post-release normal map improvements into r45. 2011-10-06 23:58:20 +02:00
alteredq 88d54b0cfa Updated builds. 2011-10-06 23:46:51 +02:00
alteredq b18a38eee5 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev 2011-10-06 23:44:10 +02:00
alteredq 84ed1835ca Added reflection to normal map shader. 2011-10-06 23:33:01 +02:00
Mr.doob f357225c2d Merging dev branch. 2011-10-06 06:15:03 +02:00
alteredq 801fe52d75 Removed unused code from normal map shader. 2011-10-06 05:02:10 +02:00
alteredq 8afaef4597 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev 2011-10-06 04:18:27 +02:00
alteredq 1042528b39 Added texture coordinates offset and repeat to normal map shader. 2011-10-06 04:11:11 +02:00
alteredq 8153982ffb Added shadow maps handling to normal map shader. 2011-10-06 03:46:42 +02:00
Mr.doob 40d1ea1083 Updated builds. 2011-10-06 03:42:40 +02:00
Mr.doob 1a48b52540 Added @zz85's setLens() method to PerspectiveCamera too. 2011-10-06 03:24:31 +02:00
Mr.doob 4360c07273 Updated builds. 2011-10-06 02:51:48 +02:00
Mr.doob 3678dc63fa Merging with @alteredq's branch. 2011-10-06 02:46:29 +02:00
zz85 bf6e906e64 Update builds 2011-10-06 00:56:50 +08:00
Mr.doob dd3bf5e9d0 Updated builds. 2011-10-05 17:56:08 +02:00
Mr.doob c89e3fe49a More breakage...
* Added `scene.ambientColor` and `Scene` now ignores `AmbientLights` (transferring hex for temporal backwards compatibility)
* CanvasRenderer and SVGRenderer using `scene.ambientColor`. Tried to update `WebGLRenderer` too, but the method in question doesn't seem to have access to the scene :S
* Removed `scene.origin` and updated examples that used it.
* Improved subdivision example
2011-10-05 07:26:29 +02:00
alteredq 412c545c47 Updated the rest of examples.
All should now work with new cameras.
2011-10-05 05:05:13 +02:00
alteredq 064138d826 Updated more examples. Got AnaglyphWebGLRenderer and CrosseyedWebGLRenderer working.
CrosseyedRenderer is a hack, camera must have target :S.
2011-10-05 03:25:02 +02:00
alteredq db81e45255 Updated builds. Renamed subdivision example with webgl prefix. 2011-10-05 00:48:01 +02:00
alteredq 1f7bc4e31d Made PathControls work.
Aargh, I feel dirty now.
2011-10-05 00:38:43 +02:00
alteredq 4b7c468e15 Made TrackballControls work. Fixed more examples.
This one was quite a pain.
2011-10-04 23:50:05 +02:00
alteredq ef29a8e352 Made FlyControls and RollControls work. Fixed more examples. 2011-10-04 22:57:43 +02:00
alteredq c07919529e Made FirstPersonControls work. Fixed more examples to work with the new camera system. 2011-10-04 21:10:20 +02:00
zz85 ab944fda0a Handles subdivision of vertex colors by averaging vertex colors 2011-10-05 01:38:19 +08:00
zz85 195a0b31ae Quick fix for boundary cases in Subdivision. Updated example 2011-10-05 00:39:38 +08:00
zz85 98629744d3 option to honor old vertex colors with subdivisionModifier.useOldVertexColors = true 2011-10-04 23:16:22 +08:00
zz85 a88848ab1d Added THREE.SubdivisionModifier. Removed THREE.GeometryUtils.createSubdivision() 2011-10-04 22:25:52 +08:00
zz85 a6eb8106a2 merged mrdoob/dev 2011-10-04 21:25:44 +08:00
zz85 dd6114b7f2 Moved createSubdivision() to THREE.GeometryUtils 2011-10-04 17:46:45 +08:00
Mr.doob a0b8f50fb0 Renamed scene.center to scene.origin as per @pyrotechnick suggestion. 2011-10-04 03:07:07 +02:00
Mr.doob a336a5c124 Added deprecated warning to old cameras. 2011-10-04 02:30:22 +02:00
Mr.doob df64ff921f extras/cameras/*Cameras > extras/controls/*Controls
This will take a while to make work again... probably needs some cleaning and refactoring...
2011-10-04 02:18:15 +02:00
Mr.doob 0995bc43f3 Added a handy "center" to Scene.
I could have just used `lookAt( scene.position )`, but eventually I would like to have Scene not extending Object3D.
2011-10-04 01:30:00 +02:00
Mr.doob 5d96f15b39 Started doing Camera changes.
* Camera is now a base object. PerspectiveCamera should be used instead. Figured out a way to show a warning when misused.
* OrthoCamera is now OrthographicCamera.
* Removed `target` from Camera.

Misc
* Renamed Trident to Axes.
2011-10-04 01:07:24 +02:00
zz85 b4332d6a24 added more generic geometry creation functions in canvas_geometry_subdivison.html 2011-10-03 07:18:55 +08:00
alteredq a60595b3f7 Removed edges handling from asset pipeline (Blender exporter, OBJ converter, JSONLoader). 2011-10-02 16:13:44 +02:00
alteredq 0e4a103872 Fixed CubeCamera. Added forgotten HTML for dynamic cube maps cars example. 2011-10-02 13:20:55 +02:00
zz85 cdd5a20de2 Switched to hashmap implementation for mergeVertices() 2011-10-02 18:54:18 +08:00
alteredq 01e2781826 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev 2011-10-02 12:37:27 +02:00
Mr.doob ad31ff1214 Fixed the rest of the examples.
Found out that CrosseyedWebGLRenderer probably wouldn't work for target-less cameras.
Something weird going on with `webgl_scene_test.html` and `webgl_scene_test_blender.html`. For some reason cubes dissapear.
2011-10-02 06:33:32 +02:00
alteredq 1f61a03593 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev 2011-10-02 00:43:30 +02:00
alteredq f26eed4b1e Merge remote-tracking branch 'remotes/mrdoob/dev' into dev 2011-10-02 00:09:37 +02:00
Mr.doob 25d6480cf6 Fixed yet more examples. 2011-10-02 00:08:40 +02:00
Mr.doob 36ae04418c Fixed yet some more examples.
Removed QuakeCamera.
2011-10-01 23:38:26 +02:00
Mr.doob 99713c72ae Fixed some more examples. 2011-10-01 23:27:54 +02:00