Commit Graph
2 Commits
Author SHA1 Message Date
alteredq 6e91de5d8a Added diffuse map to normal map shader. Changed Lee Perry-Smith demo to use normal map shader.
Diffuse map and ambient occlusion maps are now optional in normal map shader.

By default, both are disabled, so they need to be enabled explicitly like this:

    uniforms[ "enableAO" ].value = true;
    uniforms[ "enableDiffuse" ].value = true;
2010-12-26 03:03:28 +01:00
Mr.doob 3993d3d576 Added Lee Perry-Smith Normal-notyet-Map demo. 2010-12-25 20:35:07 +00:00