Mr.doob
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087066524a
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Added boundingSphere check for Meshes in Ray ( improving performance considerably).
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2011-05-29 10:02:20 +01:00 |
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Mr.doob
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76e7ea3461
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Added namespace to all the objects that missed it (geometries, uniforms, etc)
WebGLRenderer antialias is off by default (considering Firefox doesn't support it...)
Formatting clean up here and there
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2011-04-09 12:38:39 +01:00 |
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Mr.doob
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449a981925
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CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial.
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2011-03-29 03:50:04 +01:00 |
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Mr.doob
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5a0a200ce4
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RenderableFace4 is back (thus 2x speed boost on all examples using quads).
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2011-03-21 05:41:55 +00:00 |
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alteredq
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04a7ac496c
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Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy.
Also cleaned up examples from individual includes, only sandboxes and ubiquity now include individual files.
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2011-03-17 00:22:20 +01:00 |
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Mr.doob
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5aa43cd1cd
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All canvas examples are now using RequestAnimationFrame.js
Webgl examples next.
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2011-02-22 01:54:03 +00:00 |
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Mr.doob
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4912f59cc6
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Compiled new build.
Renamed examples.
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2011-02-20 04:11:47 +00:00 |
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