Mr.doob
6b151b552e
Merging with @alteredq's experimental branches.
2011-10-23 12:34:46 +02:00
alteredq
ef29a8e352
Made FlyControls and RollControls work. Fixed more examples.
2011-10-04 22:57:43 +02:00
Mr.doob
ad31ff1214
Fixed the rest of the examples.
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Found out that CrosseyedWebGLRenderer probably wouldn't work for target-less cameras.
Something weird going on with `webgl_scene_test.html` and `webgl_scene_test_blender.html`. For some reason cubes dissapear.
2011-10-02 06:33:32 +02:00
Mr.doob
19d8261174
More examples clean up.
2011-09-20 18:31:13 -07:00
Mr.doob
17547a2ea0
Changed addChild()s to add()s in ColladaLoader.
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Cleaned up some more examples.
2011-09-20 17:54:57 -07:00
Mr.doob
a940f05427
Updated examples with the new .add/.remove methods.
2011-09-05 23:16:56 +02:00
Mr.doob
1c26dd25ac
Fixed collisions examples.
2011-07-01 18:56:41 +02:00
Mr.doob
bfdb10a85a
Updated all examples so they use the renamed geometry classes.
2011-06-13 18:33:53 +02:00
Mr.doob
76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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WebGLRenderer antialias is off by default (considering Firefox doesn't support it...)
Formatting clean up here and there
2011-04-09 12:38:39 +01:00
alteredq
f221b853b7
Refactoring and optimizations in collision system and examples.
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Mainly trying to avoid creation of new object per frame and also some variable names clarifications and whitespace cleanups.
Not finished yet.
2011-04-06 00:07:13 +02:00
alteredq
4470e0f619
Merged physics branch into master.
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Also some whitespace and titles cleanup.
2011-04-05 16:10:23 +02:00
Bartek Drozdz
9850695f38
Collisions system initial commit.
2011-04-04 18:13:54 +02:00