alteredq
f962eb2ea6
bezel => bevel in TextGeometry and its example
2011-07-21 17:53:51 +02:00
alteredq
c35cca9ecf
Changed canvas_geometry_shape => webgl_geometry_shapes.
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Also cleaned up ExtrudeGeometry.
2011-07-21 17:34:28 +02:00
alteredq
0cefeed567
Merged zz85's Shape / Path / Curve / ExtrudeGeometry updates.
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Renamed StraightCurve => LineCurve.
Some white space and comments cleanup.
2011-07-21 14:38:31 +02:00
alteredq
830bf1e2b6
Merge remote-tracking branch 'remotes/mrdoob/master' into dev
2011-07-21 12:13:48 +02:00
zz85
e37a02805a
Updated Extrude Shape Examples
2011-07-21 14:23:45 +08:00
zz85
2af891d742
change bevel vertices order
2011-07-21 13:13:18 +08:00
Mr.doob
71778b81a5
Yet another tweak to CanvasRenderer handling clearColor (thanks @StephenHopkins)
2011-07-21 04:44:26 +02:00
zz85
ca40f42e89
adding smoothed sine bevel
2011-07-21 01:58:31 +08:00
zz85
adebbf39cb
adding bevel
2011-07-21 01:37:11 +08:00
alteredq
d738718e93
Merge remote-tracking branch 'remotes/mrdoob/master' into dev
2011-07-20 15:14:28 +02:00
Mr.doob
e21dccf35a
Fixed issue where CanvasRenderer setClearColor wasn't working as expected.
2011-07-20 14:55:25 +02:00
zz85
0d3eaed561
checks for holes order
2011-07-19 21:12:53 +08:00
zz85
3f6a5e66c9
right side faces for extrusion
2011-07-19 10:48:15 +08:00
zz85
41e1ff019b
Some progress with shape + hole
2011-07-18 12:16:34 +08:00
zz85
71f07b9127
Playing with holes.. Need a clear mind to write this cleanly
2011-07-17 00:40:28 +08:00
zz85
8be77c8830
Added ArcCurve
2011-07-17 00:11:55 +08:00
zz85
c148e7429b
removed shape.triangluate() triangulation to be done in extrusionGeometry
2011-07-16 23:42:56 +08:00
zz85
817c2dd527
Got rid of Spline2
2011-07-16 23:29:15 +08:00
zz85
ae71419f1f
Fixed SplineCurve array bug
2011-07-16 23:25:14 +08:00
zz85
5b59b06a67
Testing getPoints() and getSpacePoints()
2011-07-16 23:19:19 +08:00
zz85
b287fd1d86
curves
2011-07-16 20:59:15 +08:00
zz85
0819fc65b8
messing with new curve object
2011-07-16 18:39:15 +08:00
Mr.doob
5d99bb7b24
Safer CanvasRedenderer's texturePath().
2011-07-15 00:03:28 +02:00
Mr.doob
0ceb528837
Safer CanvasRenderer's expand().
2011-07-14 23:24:00 +02:00
alteredq
d31398b28d
Added THREE namespace to GeometryUtils.
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Somehow this one escaped.
2011-07-14 15:28:44 +02:00
zz85
7ee8fb8f53
Playing with text wrapping with quad bezier using arc lengths
2011-07-14 15:07:59 +08:00
zz85
cac14305d1
Playing with non-linear transformations in Path and Text
2011-07-14 14:25:09 +08:00
alteredq
2014fb8b7f
Added handling of custom attributes for ParticleSystems.
2011-07-14 01:45:30 +02:00
alteredq
f1559f0186
Merged zz85's stepping + spline path extrusions.
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Changed default extrusion stepping to 1 segment, smaller default tessellation is usually preferable (for flat surfaces).
2011-07-13 00:04:57 +02:00
alteredq
372e383e2b
Trying to better handle depth test state changes for flares/sprites/stencil.
2011-07-12 20:34:04 +02:00
zz85
802b5376be
Added ExtrudeGeometry Steps and Extrusion by Path. Updated example with Spline Shapes.
2011-07-13 01:57:35 +08:00
zz85
6e90ed8c6e
added steps
2011-07-13 01:13:31 +08:00
zz85
049f85e7c7
inital an perhaps buggy additions of spline to path
2011-07-13 00:44:28 +08:00
zz85
2f5303fb57
fixes for reversed faces
2011-07-13 00:02:51 +08:00
alteredq
3d365cdbdc
Added forgotten ExtrudeGeometry.js and Shape.js
2011-07-12 16:43:59 +02:00
alteredq
256f9a671a
Fix for specular component of Phong and normal map materials. Hope so.
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Thanks to @fazeaction for spotting this.
2011-07-12 02:57:05 +02:00
alteredq
23e315cb33
Merged zz85's Path / Shape / Extrude geometry. Cleaned up and refactored it a bit.
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All three classes are now in separate files.
Updated build script.
Fixed runaway globals.
Optimized loops ("in" should be used just for iterating over object properties, for arrays it's slow and also traversal order is not guaranteed).
Cleaned whitespace.
Bit more polished example.
Fixed inverted side faces for fish shape.
2011-07-12 00:46:57 +02:00
alteredq
3ba8cc4d1e
Merge remote-tracking branch 'remotes/zz85/master' into dev
2011-07-11 18:39:04 +02:00
zz85
762f58a490
Shape Extrusion
2011-07-11 20:00:02 +08:00
Mr.doob
d141ea8577
Added CORS support to ImageUtils.
2011-07-10 23:53:42 +02:00
alteredq
f1e4f59afc
Merge branch 'master' into dev
2011-07-09 20:16:03 +02:00
Nico Kruithof
82a0bcfc26
fixed a typo.
2011-07-09 19:49:02 +02:00
alteredq
53a732065a
Added fog to normal map shader.
2011-07-08 01:42:25 +02:00
alteredq
a4397e2a4c
Updated Blender normal map pipeline to handle also specular and AO maps.
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Gah, these things are pain to debug - "undefined" value in uniforms can lead to very weird behaviors.
2011-07-07 23:54:17 +02:00
Mr.doob
848b4036e4
Merging with @NINE78 branch.
2011-07-05 19:36:19 +02:00
Mr.doob
c82b3a5079
Merge remote-tracking branch 'NINE78/master'
2011-07-05 13:04:07 +02:00
Mr.doob
8bf95541b0
Some clean up.
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Testing out texImage2D instead of texSubImage2D again.
@alteredq: which browsers/os didn't like this combo?
2011-07-05 01:01:24 +02:00
Mr.doob
a5b7ea85a9
Removed Sound object and SoundRenderer.
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Updated misc_sound example with same functionality.
2011-07-03 15:10:28 +02:00
Mr.doob
176d0f2884
Merging with @alteredq's branch.
2011-07-03 12:56:50 +02:00
Mr.doob
77eed2ea8c
Removed most of SeceneUtils methods for simplicity reasons.
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Fixed examples that were using them.
2011-07-03 12:53:58 +02:00