Commit Graph
1626 Commits
Author SHA1 Message Date
alteredq f962eb2ea6 bezel => bevel in TextGeometry and its example 2011-07-21 17:53:51 +02:00
alteredq c35cca9ecf Changed canvas_geometry_shape => webgl_geometry_shapes.
Also cleaned up ExtrudeGeometry.
2011-07-21 17:34:28 +02:00
alteredq 0cefeed567 Merged zz85's Shape / Path / Curve / ExtrudeGeometry updates.
Renamed StraightCurve => LineCurve.
Some white space and comments cleanup.
2011-07-21 14:38:31 +02:00
alteredq 830bf1e2b6 Merge remote-tracking branch 'remotes/mrdoob/master' into dev 2011-07-21 12:13:48 +02:00
zz85 e37a02805a Updated Extrude Shape Examples 2011-07-21 14:23:45 +08:00
zz85 2af891d742 change bevel vertices order 2011-07-21 13:13:18 +08:00
Mr.doob 71778b81a5 Yet another tweak to CanvasRenderer handling clearColor (thanks @StephenHopkins) 2011-07-21 04:44:26 +02:00
zz85 ca40f42e89 adding smoothed sine bevel 2011-07-21 01:58:31 +08:00
zz85 adebbf39cb adding bevel 2011-07-21 01:37:11 +08:00
alteredq d738718e93 Merge remote-tracking branch 'remotes/mrdoob/master' into dev 2011-07-20 15:14:28 +02:00
Mr.doob e21dccf35a Fixed issue where CanvasRenderer setClearColor wasn't working as expected. 2011-07-20 14:55:25 +02:00
zz85 0d3eaed561 checks for holes order 2011-07-19 21:12:53 +08:00
zz85 3f6a5e66c9 right side faces for extrusion 2011-07-19 10:48:15 +08:00
zz85 41e1ff019b Some progress with shape + hole 2011-07-18 12:16:34 +08:00
zz85 71f07b9127 Playing with holes.. Need a clear mind to write this cleanly 2011-07-17 00:40:28 +08:00
zz85 8be77c8830 Added ArcCurve 2011-07-17 00:11:55 +08:00
zz85 c148e7429b removed shape.triangluate() triangulation to be done in extrusionGeometry 2011-07-16 23:42:56 +08:00
zz85 817c2dd527 Got rid of Spline2 2011-07-16 23:29:15 +08:00
zz85 ae71419f1f Fixed SplineCurve array bug 2011-07-16 23:25:14 +08:00
zz85 5b59b06a67 Testing getPoints() and getSpacePoints() 2011-07-16 23:19:19 +08:00
zz85 b287fd1d86 curves 2011-07-16 20:59:15 +08:00
zz85 0819fc65b8 messing with new curve object 2011-07-16 18:39:15 +08:00
alteredq bc73d01762 Added alpha-test particle billboards example. 2011-07-15 02:19:06 +02:00
Mr.doob a3dee4b05f Updated builds. 2011-07-15 00:07:13 +02:00
Mr.doob 5d99bb7b24 Safer CanvasRedenderer's texturePath(). 2011-07-15 00:03:28 +02:00
Mr.doob 0ceb528837 Safer CanvasRenderer's expand(). 2011-07-14 23:24:00 +02:00
alteredq 5859ac66a6 Updated stale individual JS file includes in examples that don't use build libs. 2011-07-14 15:47:03 +02:00
alteredq d31398b28d Added THREE namespace to GeometryUtils.
Somehow this one escaped.
2011-07-14 15:28:44 +02:00
alteredq ee98b4ce6e Added forgotten detector to custom attributes particle billboards example. 2011-07-14 14:28:07 +02:00
alteredq 41b7eb7047 Added custom attributes example for billboard particles.
A test case for sorting of custom attributes.
2011-07-14 14:17:10 +02:00
zz85 7ee8fb8f53 Playing with text wrapping with quad bezier using arc lengths 2011-07-14 15:07:59 +08:00
zz85 cac14305d1 Playing with non-linear transformations in Path and Text 2011-07-14 14:25:09 +08:00
alteredq 55efc95b58 Added WebGL detector to custom attributes examples. 2011-07-14 02:02:57 +02:00
alteredq 2014fb8b7f Added handling of custom attributes for ParticleSystems. 2011-07-14 01:45:30 +02:00
alteredq f1559f0186 Merged zz85's stepping + spline path extrusions.
Changed default extrusion stepping to 1 segment, smaller default tessellation is usually preferable (for flat surfaces).
2011-07-13 00:04:57 +02:00
alteredq 372e383e2b Trying to better handle depth test state changes for flares/sprites/stencil. 2011-07-12 20:34:04 +02:00
zz85 802b5376be Added ExtrudeGeometry Steps and Extrusion by Path. Updated example with Spline Shapes. 2011-07-13 01:57:35 +08:00
zz85 6e90ed8c6e added steps 2011-07-13 01:13:31 +08:00
zz85 049f85e7c7 inital an perhaps buggy additions of spline to path 2011-07-13 00:44:28 +08:00
zz85 2f5303fb57 fixes for reversed faces 2011-07-13 00:02:51 +08:00
alteredq 3d365cdbdc Added forgotten ExtrudeGeometry.js and Shape.js 2011-07-12 16:43:59 +02:00
alteredq 256f9a671a Fix for specular component of Phong and normal map materials. Hope so.
Thanks to @fazeaction for spotting this.
2011-07-12 02:57:05 +02:00
alteredq 23e315cb33 Merged zz85's Path / Shape / Extrude geometry. Cleaned up and refactored it a bit.
All three classes are now in separate files.
Updated build script.
Fixed runaway globals.
Optimized loops ("in" should be used just for iterating over object properties, for arrays it's slow and also traversal order is not guaranteed).
Cleaned whitespace.
Bit more polished example.
Fixed inverted side faces for fish shape.
2011-07-12 00:46:57 +02:00
alteredq 3ba8cc4d1e Merge remote-tracking branch 'remotes/zz85/master' into dev 2011-07-11 18:39:04 +02:00
alteredq 5793675853 Rebuild libs. 2011-07-11 18:38:48 +02:00
zz85 762f58a490 Shape Extrusion 2011-07-11 20:00:02 +08:00
Mr.doob d141ea8577 Added CORS support to ImageUtils. 2011-07-10 23:53:42 +02:00
alteredq c32f89a1d8 Updated builds. 2011-07-09 20:22:05 +02:00
alteredq f1e4f59afc Merge branch 'master' into dev 2011-07-09 20:16:03 +02:00
Nico Kruithof 82a0bcfc26 fixed a typo. 2011-07-09 19:49:02 +02:00