Mr.doob
fbfa375d2c
src/io/Loader.js ⟶ src/extras/io/Loader.js
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Removed Loader.js from compiled lib
Fixed examples
2010-11-16 14:04:54 +00:00
Mr.doob
5e4476bde8
Now using Closure Compiler (~2kbytes)
2010-11-16 12:53:00 +00:00
Mr.doob
4d209ac433
Implemented material blendings (THREE.NormalBlending, THREE.AdditiveBlending, THREE.SubtractiveBlending) in CanvasRenderer
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Added MeshNormalMaterial (per face)
2010-11-15 16:52:22 +00:00
Mr.doob
98dc841aab
Added MeshDepthMaterial.
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Optimised Particles projection in CanvasRenderer.
2010-11-15 01:17:41 +00:00
Mr.doob
22f48a731b
CanvasRenderer handles textures again.
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Most of the examples working.
2010-11-13 07:11:57 +00:00
Mr.doob
ce3d641ff2
Changed materials format a bit.
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Almost done porting CanvasRenderer to the new material system (plus some performance gains on the way :D)
`Color` now handles hex with no alpha byte (probably there is a nicer way of doing it...)
2010-11-13 02:39:27 +00:00
Mr.doob
a7d70a0eff
* Builders clean up
2010-11-09 06:27:44 +00:00
sole
b489e524ea
Build system: now --debug applies to the current build (can generate debug versions of every type of build: canvas, dom, etc)
2010-11-08 11:43:13 +00:00
sole
cb626b9d95
Merged with alteredq version (support python 2.6) and also made it more explicit as per mrdoobs suggestion
2010-11-07 19:46:53 +00:00
alteredq
b14f09be61
Merged with sole's branch: took new Python build script, made it work with my ancient Python 2.6.
2010-11-06 19:50:37 +01:00
sole
e43af53f19
refactored build system
2010-11-05 14:21:54 +00:00