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188f36be5d749e1863d5a68556da211bbd1afd6f
three.js/examples/obj/torus
T
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alteredq 188f36be5d Optimized ASCII model format to use indexed UVs. Updated OBJ slim converter and Loader accordingly.
This saves ~22% from size of textured ASCII models.

TODO: make the same for binary model format.
2010-11-08 18:10:43 +01:00
..
.htaccess
Added point light / fixed directional light in WebGLRenderer / added light test example.
2010-10-24 18:52:42 +02:00
Torus_bin.bin
Added experimental binary mesh loader. Updated OBJ converter and examples accordingly.
2010-11-06 17:24:58 +01:00
Torus_bin.js
Merged with latest changes in mrdoob's branch. All hex colors should be now without baked opacity.
2010-11-06 18:59:03 +01:00
Torus_slim.js
Optimized ASCII model format to use indexed UVs. Updated OBJ slim converter and Loader accordingly.
2010-11-08 18:10:43 +01:00
Torus.js
Merged with latest changes in mrdoob's branch. All hex colors should be now without baked opacity.
2010-11-06 18:59:03 +01:00
Torus.mtl
Added point light / fixed directional light in WebGLRenderer / added light test example.
2010-10-24 18:52:42 +02:00
Torus.obj
Added point light / fixed directional light in WebGLRenderer / added light test example.
2010-10-24 18:52:42 +02:00
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