alteredq
ba75a48a2b
Optimized uniforms updates.
...
Should not refresh anything if material doesn't change for several objects in a row (in a single frame).
Hope this didn't break something, I remember this being tricky. Went through examples and they seem to work ok, gained some fps in performance test.
Also disabled sorting in depth-of-field example for some more fps gain.
Still didn't figure out the original reason for recent fps drop in performance / dof examples :/
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