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7ffb2f45ba07ca460f00e1fef1c658bfab45b73a
three.js/src/renderers
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alteredq 5bf5c6efd8 Refactored object removal in WebGLRenderer, fixing several issues.
Added handling of removal of particle systems, ribbons, lines, shadow volumes, marching cubes.

Fixed bug with partial mesh removal.
2011-06-14 11:18:19 +02:00
..
renderables
Projector: Fixed crash when Face4 had vertex normals.
2011-03-22 00:33:26 +00:00
CanvasRenderer.js
CanvasRenderer and WebGLRenderer can now reuse an already created canvas. (thx daemonburrito)
2011-05-24 02:31:59 +01:00
DOMRenderer.js
* Added PointLight
2010-10-06 03:36:21 +01:00
Projector.js
Ray now intersects with particles too. (thx @jaycrossler)
2011-05-28 23:34:59 +01:00
SoundRenderer.js
Object3D::localMatrix ⟶ Object3D::matrix
2011-02-26 10:31:18 +00:00
SVGRenderer.js
Removed __styleString and updateStyleString out of THREE.Color.
2011-05-04 17:34:49 +09:00
WebGLRenderer.js
Refactored object removal in WebGLRenderer, fixing several issues.
2011-06-14 11:18:19 +02:00
WebGLRenderTarget.js
Added handling of texture repeat and offset to WebGLRenderer.
2011-05-31 00:51:14 +02:00
WebGLShaders.js
Added handling of texture repeat and offset to WebGLRenderer.
2011-05-31 00:51:14 +02:00
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