mirror of
https://github.com/wahyd4/three.js.git
synced 2026-08-11 22:16:05 +10:00
78 lines
2.0 KiB
JavaScript
78 lines
2.0 KiB
JavaScript
/**
|
|
* @author alteredq / http://alteredqualia.com/
|
|
*/
|
|
|
|
THREE.EffectComposer = function( renderer, renderTarget ) {
|
|
|
|
this.renderer = renderer;
|
|
this.renderTarget = renderTarget;
|
|
|
|
if ( this.renderTarget === undefined ) {
|
|
|
|
this.renderTargetParameters = { minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter, format: THREE.RGBFormat, stencilBufer: false };
|
|
this.renderTarget = new THREE.WebGLRenderTarget( window.innerWidth, window.innerHeight, this.renderTargetParameters );
|
|
|
|
}
|
|
|
|
this.passes = [];
|
|
|
|
};
|
|
|
|
THREE.EffectComposer.prototype = {
|
|
|
|
addPass: function ( pass ) {
|
|
|
|
this.passes.push( pass );
|
|
|
|
},
|
|
|
|
render: function ( delta ) {
|
|
|
|
var i, il = this.passes.length;
|
|
|
|
for ( i = 0; i < il; i ++ ) {
|
|
|
|
this.passes[ i ].render( this.renderer, this.renderTarget, delta );
|
|
|
|
}
|
|
|
|
},
|
|
|
|
reset: function () {
|
|
|
|
if ( this.renderTargetParameters ) {
|
|
|
|
this.renderTarget = new THREE.WebGLRenderTarget( window.innerWidth, window.innerHeight, this.renderTargetParameters );
|
|
|
|
}
|
|
|
|
THREE.EffectComposer.quad.scale.set( window.innerWidth, window.innerHeight, 1 );
|
|
|
|
THREE.EffectComposer.camera.left = window.innerWidth / - 2;
|
|
THREE.EffectComposer.camera.right = window.innerWidth / 2;
|
|
THREE.EffectComposer.camera.top = window.innerHeight / 2;
|
|
THREE.EffectComposer.camera.bottom = window.innerHeight / - 2;
|
|
|
|
THREE.EffectComposer.camera.updateProjectionMatrix();
|
|
|
|
|
|
}
|
|
|
|
};
|
|
|
|
// shared fullscreen quad scene
|
|
|
|
THREE.EffectComposer.geometry = new THREE.PlaneGeometry( 1, 1 );
|
|
|
|
THREE.EffectComposer.quad = new THREE.Mesh( THREE.EffectComposer.geometry, null );
|
|
THREE.EffectComposer.quad.position.z = -100;
|
|
THREE.EffectComposer.quad.scale.set( window.innerWidth, window.innerHeight, 1 );
|
|
|
|
THREE.EffectComposer.scene = new THREE.Scene();
|
|
THREE.EffectComposer.scene.addObject( THREE.EffectComposer.quad );
|
|
|
|
// shared ortho camera
|
|
|
|
THREE.EffectComposer.camera = new THREE.OrthoCamera( window.innerWidth / - 2, window.innerWidth / 2, window.innerHeight / 2, window.innerHeight / - 2, -10000, 10000 );
|
|
|