mirror of
https://github.com/wahyd4/three.js.git
synced 2026-08-09 04:56:01 +10:00
a97ce787f1fe7b1544a6120d70071675ea416711
Basic and modular javascript 3d engine.
Can use and/org
How to use
var SCREEN_WIDTH = window.innerWidth;
var SCREEN_HEIGHT = window.innerHeight;
var camera = new Camera(0, 0, 1000);
var scene = new Scene();
var renderer = new CanvasRenderer();
renderer.setSize(SCREEN_WIDTH, SCREEN_HEIGHT);
var material = new ColorMaterial(0xffffff, 1);
for (var i = 0; i < 1000; i++)
{
var particle = new Particle( material );
particle.position.x = Math.random() * 1000 - 500;
particle.position.y = Math.random() * 1000 - 500;
particle.position.z = Math.random() * 1000 - 500;
particle.updateMatrix();
scene.add( particle );
}
dom_element.appendChild(renderer.viewport);
setInterval(loop, 1000 / 60);
function loop()
{
renderer.render(scene, camera);
}
Examples
Change Log
2010 04 24 - r011.2
- First alpha release
Languages
JavaScript
73.9%
Python
20.9%
C++
2.9%
MAXScript
1.8%
HTML
0.5%

